Easy work but a lot of things done. Moved some stuff from an unit to another unit, fixing some bad-desinged stuff...
Now I can shoot small icy cubes. Also I've found an old utility I did to create landscapes. It was written in C and it generates nice sceneries like this:
This week-end I'll add an height-map object for the "planet missions" and create the first AI-ships.
And I've post my advances here too, as Will suggested.
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