Thanks Paul.
I've lost the week-end with a height-map system. The problem was that I tried to link it with the octree and use the octree for culling and collision, but I did something wrong because it wasn't works. Finally I changed my mind and now it worked:
Also I've discovered that maps created by my plasma program didn't look nice in 3D, but that doesn't bother me ATM.
So I'm again out-of-time. BTW there are a few things to do before to start the gameplay itself: 2D sprites (for explosions, smoke...) and write text on screen (for GUI, scoring...).
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