0.4.0 is on the way. With C++ support, IQuadWindow interface, new cool TextOut methods and many more.
QuadShade now support CodeAssist with braces autocomplete, autospaces after some chars and more. Stay tuned.
0.4.0 is on the way. With C++ support, IQuadWindow interface, new cool TextOut methods and many more.
QuadShade now support CodeAssist with braces autocomplete, autospaces after some chars and more. Stay tuned.
Theory is - when you know everything but nothing works.
Practice is - when all works, but you don't know why.
We combine theory and practice - nothing works and nobody knows why
So does that mean we are going to be seeing the Quad-Engine used in the next PGD Challenge?
If there will be interesting theme, then i'm in
Theory is - when you know everything but nothing works.
Practice is - when all works, but you don't know why.
We combine theory and practice - nothing works and nobody knows why
Add many features including:
- smart tabs
- auto ident on new line
- shader compiling
- output compiler messages
- autopositioning of caret on error
- similar ident. highlight
and many more
quadshade8.jpg
Moving forvard to first release
Theory is - when you know everything but nothing works.
Practice is - when all works, but you don't know why.
We combine theory and practice - nothing works and nobody knows why
Theory is - when you know everything but nothing works.
Practice is - when all works, but you don't know why.
We combine theory and practice - nothing works and nobody knows why
First of all, impressive work!
But, rolling your own shader editor? Is that really worth it?
Unless it has great integration/WYSIWYG into your engine or something, I don't see the point.
I would mainly focus on rendering features and import functionality for all kinds of models/textures. People probably want to use their favorite tools to create assets, such as shaders.
Ofcourse, this is me being pragmatic.
Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.
Exactly! QuadShade will have a lot of options and WYSIWYG preview on the fly. It means that this IDE will be most comfortable for quad.
Theory is - when you know everything but nothing works.
Practice is - when all works, but you don't know why.
We combine theory and practice - nothing works and nobody knows why
Add support of new font interface. This interface draw pseudovector fonts with great scaling, antialiasing and outline effects on the fly:
This images rendered with only 512x512 texture for all 256symbols.
Theory is - when you know everything but nothing works.
Practice is - when all works, but you don't know why.
We combine theory and practice - nothing works and nobody knows why
Cool bananas (and other herbs LOL)!
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
What do you mean "bananas and herbs"?
Theory is - when you know everything but nothing works.
Practice is - when all works, but you don't know why.
We combine theory and practice - nothing works and nobody knows why
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