Thanks Paul. I must confess that I was fired few months ago, the company was "bankrupted" (not sure if it's that the phrase), so I have all the time for this project, +10hours per day.
BTW I'm having a lot of "signal SIGSEV, segmentation fault" errors randomly. I've lost time tying to fix it using CONST parameters and seems to work, but may be there's a problem with the object management in the engine.
Tomorrow I'll start with the definitive gameplay (I hope ), creating the definitive maps.
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