OK, with just a little over an hour left, my first version is in and I create the first post about it. (This will be the shortest thread by far.) The game, or rather early game draft, is a 2D game that I call "Go White".
Well, at least I got some of the components in place, and you can travel somewhat, but there is no "winning" and way too few enemies. But the list of the things I did do is still fairly OK for something started a week ago. Maybe.
The game is a mix of Moon Patrol and Sopwith. You travel (to the right) with the goal of reaching all the ten bases. All ten bases exist, and they look slightly different. The terrain also changes a lot, to more dramatic mountains. You start on foot but can, when your budget allows it, switch to car or aeroplane.
In this game, everything is vector graphics generated from code. The only external data are sound files.
The source is 100% Free Pascal, of course.
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