ZenGL 0.3.0 has been released.
- [Android]added libraries compiled for armv6
- [Android]added libtheoradec.so with libogg.so and libvorbis.so for decoding theora video
- [Android]fixed exiting after back button press
- [iOS]added libtheoradec for decoding theora video
- optimized YUV to RGBA conversion for theora video decoding
- emitters now can use the same textures without loading them every time
- changed tex_Create
- fixed clipping in some cases with camera
- CLIP_INVISIBLE now has influence on emitters
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Latest fixes for 0.3.x branch now will be available here:
http://zengl.googlecode.com/svn/branches/0.3.x
http://zengl.googlecode.com/svn/branches/0.3.x-d3d
Further development of ZenGL will be stopped for awhile(few month?), only bugfixes and support will be available.
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