Hope you like the Delphi / GLSL examples (Delphi/Windows) !! Find more examples here (WebGL Sandbox) http://glsl.heroku.com/
Hope you like the Delphi / GLSL examples (Delphi/Windows) !! Find more examples here (WebGL Sandbox) http://glsl.heroku.com/
Last edited by Micronix-TRSI; 06-09-2012 at 07:11 PM.
Which OpenGL/GLSL version? I am converting to OpenGL 3.2 (and up) so all old 2.1 shaders need rewriting.
Examples work fine with OpenGL 2!
Nice examples.
Existence is pain
Impressing number, and I am sure many of those examples are good, but a [Free]GLUT-based program would be easier to port. I would prefer that.
And OpenGL 2 is, as I mentioned above, not what I put my efforts into today. glShaderSourceARB? Clean up that code, shaders are not ARB extensions any more, they are core functionality. If you use ARB calls, then it looks like OpenGL 1.4.
Last edited by Ingemar; 21-09-2012 at 08:55 AM.
i really like Dungeon Crawler, Random Dungeon Generation http://www.saschawillems.de/?page_id=395
and take a look http://rtbt.ru/index.php?board=2.0
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