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Thread: Four-in-a-row (FlashPascal program)

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  1. #1
    very nice game, but the AI needs a bit more variation to make it more interesting.

  2. #2
    Co-Founder / PGD Elder WILL's Avatar
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    Nice job. Have you tried letting the computer AI play it's self? Fun experiments like that are great for exploring new game ideas and learning how to do the next cool thing in your games.

    Great first stepping stone. What are your next project ideas?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #3
    Nice to finally see a game made with FlashPascal. I hope to see more games made with it soon. If I am not mistaken, there is also an open source version of FlashPascal on SF.net.
    Best regards,
    Cybermonkey

  4. #4
    Thank you for the answers.

    FlashPascal has powerful graphical functions, so it is certainly possible to make a nicer interface.
    Regarding the algorithm, it's an interesting idea to introduce variations.
    I have not yet tested computer versus computer game. I will try it.

    @CyberMonkey

    Yes, that's right. The main difference is that FlashPascal 2 has an editor, while the first version uses command-line compilation.

    Here is another game made with FlashPascal :
    http://flashpascal.execute.re/FlashMine.php
    Last edited by Roland Chastain; 29-12-2012 at 10:31 AM.

  5. #5
    OK I see. I hoped to see a game with (animated) sprites or so...

    EDIT: Erm, maybe I found a bug, just look at the attached image. Always clicking on the same row gives a "draw" although blue wins...

    partieremise.png
    Last edited by Cybermonkey; 29-12-2012 at 04:23 PM. Reason: Added a bug report
    Best regards,
    Cybermonkey

  6. #6
    FlashPascal sounds interesting...after some fiddling around I managed to download it (http://flashpascal.execute.re/). I will have to try it after I finish my Java course

    Thanks for sharing Roland

    cheers,
    Paul

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