May be your Linux doesn't has /bin/sh .
The demo game is very simple, but I didn't optimised it a lot. I'm sure it can run faster, but it needs a profile (AFAIK FPC and GNU profiler don't work together) and better tilemap+sprite rendering.
As documentation says:
Anyway, it has one of the fastest software based 3D renderer I've seen. It will never beat OpenGL, but beats Mesa in some cases.Originally Posted by Allegro.pas doumentation
I don't understand why exscn3d runs but exxfade fails. I'll see if I can find an explanation.
Anyway, most of examples runs. That's really cool. I should tell everybody.
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