Quote Originally Posted by paul_nicholls View Post
In Subject 33 we can't use vector graphics as all the in-game graphics are currently retro pixel style images, so we have to stick with textures at this time unless we want to do a total redesign.
I thought so. That's why I mentioned option for programaticaly generating necessary textures during first run so they could fit best for target device. Now you don't need to redo all of the ingame textures this way. Only redoing textures which are then used for UI would probably be enough as I have a feling those are causing you most of the problems.