Quote Originally Posted by User137 View Post
As always, you can suggest what kind of tutorials or additions you would like to see in nxPascal. How could i emphasize enough, that making simple 2D-game is actually easy, that this engine is new-programmer-friendly? On simplest level it comes down to nx.Draw(x, y), that's enough to draw a whole Pacman game if you wanted to.
Thank you for nice work.

I have a few notes:
1) there is no demo for control (mouse and keyboard) - key repeat, key down, key up, keypressed, doubleclick.
2) frame rate limiter is not accurate, is set to 60 FPS but jumping from 62-63. It is a bit problematic in the calculations of moving objects etc. It should be exactly 60 FPS.
3) will be fine basic demo with accurate physics (movement) independent of the framerate