Hi, I just ported the wrapper from FreeBASIC to Freepascal. You can download it here: http://openb3d.retrogamecoding.org/openb3dpas.zip
What's Openb3d? It is a library that allows easy access to 3d features of OpenGL, and quick game development and can be found on sf.net: http://sourceforge.net/projects/minib3d/ (here you can download the Windows DLL or the source to compile on Linux).
The interesting part is that the library is (almost) API compatible to Blitz3D.
Unfortunately Freepascal has no "native" graphical system like Freebasic, so you'll need to use SDL or GLUT or anything else which can open a OpenGL window (maybe TOpenGLControl works, too). I just tested SDL and (Free)GLUT so far.
openb3d.jpg
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