Ok maybe not the best example, but considering how much the guy made off of that game sold at a reduced price with a free and/or demo version to try first, it does prove that Java isn't so unusable for games.
I've seen some OUYA games so far and they play beautifully. So I seriously doubt that "the slowness of java" is such an issue as you guys make it out to be. It's not like the console is running a super low-end CPU either.
I believe that your slow issues will be in your graphics implementation and processing.
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