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Thread: Yet another segfault (a.k.a. Darkhog is a total noob)

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  1. #7
    Had another quick look on the github. Are you calling right constructor for TAnimatedSprite?
    Code:
    constructor TGameObject.Create(mode: TObjectMode);
    begin
      if mode=omAnim then Animations:=TAnimatedSpriteList.create;
    the .Create is TObject.Create, it seems. The .Create without parameters is not written to either TAnimatedSprite or TSprite.
    Last edited by User137; 18-07-2013 at 03:49 PM.

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