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Thread: Scripting with remote debugger?

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  1. #10
    Well, I guess I shouldn't have assumed it was something game related you were working on as that does certainly mean a somewhat different set of requirements. I stand by what I said for anyone who actually is trying to write any kind of game engine, anyways.

    Not sure why a tool "not meant for devs" would require direct debugging functionality, though?
    Last edited by Akira13; 01-11-2017 at 11:56 PM.

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