Not for a single image, but in a texture atlas for example you will need to do as SilverWarior stated, obviously in such a scenario your textop + texleft would be non-zero
When the moon hits your eye like a big pizza pie - that's an extinction level impact event.
Ok, if i will ever create my own game, i will try to use texture atlas.
The most difficult thing with texture atlas is calculating correct texture coords to get specific sprite.
But i will investigate this later.
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