I just uploaded the (first) final submission version of 2-bit Racer.
Now, there is one thing I wonder: What would you consider the fastest way to build a Windows version? I am not up to date on Windows or Linux tools. Under Windows, I used to compile FPC programs by drag-and-drop, worked pretty well. But in this case, I must also link with OpenGL and OpenAL.
After submitting, I have worked on a music score, and I also thought I would make another track or two... but that will have to wait, I guess. And with a music score, it will be less portable since I am using QuickTime for playback. But what I really wanted to do was to make a Windows or Linux port, but my Linux installation is broken and I find it hard to work under Windows (not least since that damn PC has such a noisy fan, you can imagine how fun that is when you are used to near silent computers).
But I must help the kinds going to bed, so... I hope my upload is complete and well, nobody seems to have tried it yet.
I don't see a link. You mention an FTP site but where do I find that?
The views expressed on this programme are bloody good ones. - Fred Dagg
That was to the competition FTP site, but I also uploaded it here:
http://www.ragnemalm.se/lightweight/...submission.zip
A little project summary:
- Writing games in FPC is great fun, and can be done quite efficiently if you are focused.
- Use the modern features of FPC to your advantage! We have the best programming language but only if we use it properly.
- Game physics is hard. If you try faking it, the shortcuts get highly noticable.
- Game AI can be tricky too. It can often be hacked, but then it gets pretty dumb.
- 3D requires a lot of tools, but once you have a decent set of tools (3D modeler like Wings 3D or Blender, paint program like Pixelmator, model loading code, texture loading, linear algebra code, collision detection) then 3D is managable.
- One reason for me to write this was to make a project like the ones my students do. I don't want to get stuck teaching but never doing, only telling people to do fun things but never doing them myself. You always learn by doing.
- Trenkti y g??rble!
Games:
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itch.io page
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Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
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