Just realized something: if its this weekend I better do some serious work... I was planning to use the bleeding edge of my code (basically prometheus with half of it cobbled from some proof of concept apps I made over time) but as luck would have it, its throwing up runtime errors like crazy and GDBs finding it hard to not crash too...

I blame the POC code for particle effects and OpenAL since it looks like some threading BS (excuse me) is going on... Any ideas on the theme yet?

Oh, and its exam time next week (mocks only but hooha)