Quote Originally Posted by Lifepower View Post
There was nothing wrong with your question. The incoming release is compatible with FPC/Lazarus, I've tried to clean up as much messages/hints as possible. On Win32/64 and FPC/Lazarus you can use the "native" way.

On Mac OS X in Delphi XE 2 you use Asphyre FireMonkey Connect component, which can also be used on Windows (at the expense of initialization options, e.g. you can't specify the format of back-buffer). In FPC/Lazarus and Mac OS X you'll use similar approach with few manual steps.

Support for iOS is yet untested, but it will be similar to Mac OS X approach. On all platforms you'll be able to use AsphyreGUI, native Asphyre WYSIWYG framework. In a certain form, it is similar to how FireMonkey works; the difference is that FireMonkey's rendering is event-based (render once, wait for input), while AsphyreGUI works in real-time (render continuously) because it's gaming GUI.
This is freaking good i'll wait for this... Asphyre is great and very easy to understand library...
Do you have any Releash Date?