Just a few, we are avoiding publicity since long time ago. At the time of the beta release we will make some publicity.
We're thinking about it, but it's not as easy. Many games reach success with Kickstart, but Kickstart can only host U.S.A projects, and we don't have U.S.A. members in the team. Particularly I am from Brazil. In Brazil we have a national version of Kickstart, but the most sucessful game in it only raised about US$ 5.000...
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