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Thread: BeRoTriangulation - A robust 2D polygon triangulator for simple and complex polygons

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  1. #6
    Quote Originally Posted by SilverWarior View Post
    Triangualtion is used in programaticaly creating 2D polygons made from triangles when all you have is just basic imput data like a shape outline of the specific polygon.
    It is also commonly used in image vectoriaztion (converting raster image into verctor based image).
    The common image vectorization algorithms are working without triangulation, like my unreleased but for-usage-ready image vectorization algorithm, which I've implemented some years ago. They (at least my algorithm) are working per color image quantization and then greedy from the outside inwards colorwise image contour path tracing together with incremental color plane flipping toward into the inner contour paths.
    Last edited by BeRo; 08-10-2014 at 11:22 AM.

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