Quote Originally Posted by Akira13 View Post
So yeah, to make a long story short: FireMonkey is a fork of a bad fork. The only reason Embarcadero went back to using OpenGL on other platforms is because DirectX doesn't exist on those platforms. If you want something that works similarly to FMX but is way better, just use GLScene itself, which has always remained actively developed.
Well, I'd wish there was something like firemonkey for lazarus even if it's bad fork/work.