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  1. Nice Feature
  2. Formats
  3. Unknow General exception..
  4. automatical picture variation
  5. Problem with scrollbackground Z
  6. quadratic bezier curve
  7. Pak Files?
  8. Unmaximize application
  9. Playing on divided screen? What do you think?
  10. Delphi header availible
  11. 3D File and 2D File Documentation resources.
  12. take binary information
  13. Speeding up a rotate/alpha routine
  14. find out map coordinates the easy way..
  15. Really horrible pack file problems
  16. custom warnings
  17. Desktop messages...
  18. Help with jumping in game.
  19. DLLs and classes...
  20. X-Box
  21. Linked Lists
  22. Math: Calculation of inverse Matrizes
  23. 3D Engines - 3D State x GLscene x DelphiX
  24. Game loop choices
  25. Math: Calculation of view vector normals
  26. Access Violation when loading from TStream
  27. assembly help
  28. Let the computer play?
  29. nintendo ds / gba
  30. What I must use for my game?
  31. 3D/2D game engines for FPC/delphi ???
  32. Quick Delphi Control Question...
  33. mySQL and Delphi
  34. Handling Windows Messages
  35. oop pascal tutorials ??
  36. Random 2d Terrain
  37. A few Questions..
  38. how to make a save function
  39. Quaternion lookat
  40. Switching windowed->fullscreen->windowed
  41. collision detection library
  42. The Fastest list...
  43. Sorry for the question.
  44. standard JavaDoc for Delphi
  45. Pointers or not?
  46. Use of succ() and pred() functions
  47. Tip with C translation
  48. var parameter or result?
  49. Multiple Simultanious Operations
  50. Build your own games console..
  51. Help with collision handling!!
  52. Difference between Procedure and Function?
  53. Creating an object or type in memory?
  54. Community Soldat
  55. Inheriting sprites and sprite manager? *solved*
  56. From triangle collision to mesh collision :P
  57. problem with TextOut
  58. stl map like container
  59. Making a programming language in FPC
  60. Inheriting Classes? *solved*
  61. TLists, destroying classes and sleep() problems?
  62. Saving data
  63. Single form
  64. Extended Pascal, Object Pascal, Delphi... STOP THE MADNESS!!
  65. Can anyone tell me why my frames drops...*solved*
  66. 3D mesh subtraction
  67. Delphi 7, Indy TCP Components & Timers
  68. Unit and Program Help needed.
  69. Recursive Registry
  70. Games source code's
  71. Need help with SendMessage and PostMessage Win32 API's.
  72. Turbo Pascal 3: exporting .pas as .com
  73. bitmap, load and save.
  74. pointer offset ..
  75. Affine and Homogenous vectors
  76. Negative scale and normal flipping!
  77. splitting a mesh in different parts
  78. GetTickCount
  79. easy picking
  80. Single or doubles?
  81. Pascal Code conversion to C
  82. Rudimentary Explaination Needed (Read Command)
  83. Private/public
  84. typcasting
  85. debug mode
  86. Sound and music
  87. Riddle me this one
  88. Python for Delphi
  89. Interesting Programming Problem...
  90. Sorting objects in 2d space
  91. Any mathmatical??
  92. check if an object is behind another
  93. Scripting question...kinda
  94. get user home directory
  95. converting c code
  96. does string have valid chars
  97. Sound
  98. Memory Leak
  99. Understanding Integer types
  100. Need some help - multimedia stuff...
  101. DLLs and arrays of vectors
  102. Which linux compiler?
  103. delphi programming. (Scripting Language)
  104. tstringlist (help plz, im a noob)
  105. 3D game programming-generell question
  106. Normilze a Vector
  107. Some help with structuring my code - please
  108. Camera matching with 2d image
  109. Chrome
  110. Dead/live list data structure
  111. Pascal headers for new winuser.h, windows.h
  112. Windowed -> Full-screen -> Windowed problem
  113. Converting/casting cpp datatypes
  114. No more fear of classes and objects!
  115. Joe wants to know the world and the world about Joe
  116. Lua scripting
  117. More object/class based ponderings
  118. OpenML comments?
  119. Input polling
  120. Assigned()
  121. Scriping engine...
  122. Compiler Error Delphi 4
  123. My introductions.
  124. Software that does.. nothing.. but looks cool?
  125. [DirectX] .X files from code!
  126. Frustum culling
  127. DirectX October 2005 SDK
  128. More on efficiency... (was My First 3D Game)
  129. Vertical Synchronizing
  130. Collada anyone?
  131. Hello everyone
  132. help!
  133. If..Then..Else worth.
  134. Blending matrices
  135. Racing car game engine Delphi (Benoit A.)
  136. Converting C Arrays/Pointers to Pascal
  137. Sprite with 24 images needs direction formula?
  138. Making my EXE 'save' (from Cheats and hacks...)
  139. Registration Keys...
  140. D3DTexture write to and from a stream...
  141. Hi everyone.
  142. Driver game utility built with Delphi
  143. global compiler settings
  144. delphi 2006 - debugging dll?
  145. Scalable Maps/Levels
  146. Random based on time and not on frames
  147. deletion of binary files
  148. Edit boxes and the return button
  149. FPS limiting problem
  150. Modulus of angle
  151. Migrating from Omega Components to...?
  152. using Delphi classes in lua :)
  153. Real-time Physics
  154. List files on FAT32/NTFS from Delphi
  155. Transparency issue on laptop...
  156. THE Contest...
  157. [Linux] Using static libaries with Object Pascal
  158. Physics simulation site...
  159. Matrix LookAt
  160. Game System
  161. New user looking for cross-platform Pascal solutions
  162. Bulk Data File
  163. What other programming languages do you LIKE to use?
  164. 3DEngine for Lazarus
  165. User interrupt
  166. Video generator
  167. gp2x linux handheld computer
  168. [ANN] LuaTut clone and LuaPas library
  169. Swap default sound device
  170. Frames maintenance
  171. freepascal on intel osx?
  172. Documentation tool
  173. localizing in Russian without unicode
  174. transferring data to list item.
  175. Advanced Delphi OOP
  176. String Physics
  177. Aborting the loading of a jpeg?
  178. How to write from Pascal's buffer?
  179. ASM IDE Suggestions
  180. TurboExplorer
  181. How to implement a console
  182. OOP wrapper for Win32 API...
  183. Enable Opengl on MDI childs
  184. Elliptic Collision Detection?
  185. 3D collision detection
  186. An unique OOP question
  187. I'm getting excited about Turbo Explorer
  188. Lemmings Remake
  189. Tutorial and some questions
  190. implementing a callback mechanism
  191. MyExceptionHandler
  192. PNG -> RES
  193. Ageia physics for delphi
  194. MySQL
  195. Velocity based on angles
  196. Speeders
  197. AntTweakBar for Delphi
  198. Resource Library
  199. Security and Encryption for Commercial Game
  200. unique way of scripting a game
  201. Saving a game in the user's home directory.
  202. Timer in DLL
  203. Fastest multiplication (case pointer, in Delphi 7)
  204. IO Error.
  205. Cursor disable
  206. Type Library - MS Speech API 5.0
  207. Attaching DLL to EXE in Delphi?
  208. Help! D3DDEVTYPE_HAL and D3DCREATE_HARDWARE_VERTEXPROCESSING
  209. Semi-singleton in Delphi?
  210. Collision detection in 3D for obstacles, sword fighting...
  211. Web Game Builder
  212. Camera shake
  213. Terrain optimizations
  214. Get Matrix rotations...
  215. interpolating a point on a heightmap
  216. ODE and contrib
  217. fps weapon
  218. What? Delphi...?
  219. Basic Game FrameWork or Theory.
  220. Searching Question.
  221. Classes vs Dll's
  222. Delphi-like free pascal?
  223. Deactivate Screensaver/Power States while game is running
  224. "is" versus "<> nil" on speed?
  225. Ray picking
  226. Trying to pass my own filepath in order to load a dll.
  227. Special Video Dll?
  228. (OnKeyPress) Is arrow key pressed?
  229. Computer and Video Game Genres
  230. How do you translate from C++ to Pascal ?
  231. Use of SHR with signed integers
  232. [Solved] Detect placeholder characters
  233. jdarling's Game Design Document
  234. Impossible...
  235. ASM (assembler)
  236. Why does this not work?
  237. DirectX *.X file parser
  238. gluProject issues
  239. Remainder
  240. CD-ROM unit problems
  241. Streams
  242. Prevent multiple instances from running (Win + *nix)
  243. Case (Speed) of
  244. Need help to find a MessageBox() replacemend for *nix
  245. Selecting Randomly from an Array [FPC, Pascal]
  246. FPS 0.6.4 & GraphiX
  247. Indenter Program
  248. DirectX debugging
  249. Vertex buffers & DLL's
  250. DLL PageControl redrawing