- Advanced Delphi OOP (6 replies)
- transferring data to list item. (4 replies)
- localizing in Russian without unicode (21 replies)
- Documentation tool (7 replies)
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- Bulk Data File (13 replies)
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- Game System (6 replies)
- Matrix LookAt (5 replies)
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- THE Contest... (2 replies)
- Transparency issue on laptop... (4 replies)
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- Real-time Physics (9 replies)
- using Delphi classes in lua :) (35 replies)
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- deletion of binary files (15 replies)
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- global compiler settings (2 replies)
- Driver game utility built with Delphi (2 replies)
- Hi everyone. (1 replies)
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- Registration Keys... (6 replies)
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- If..Then..Else worth. (11 replies)
- help! (6 replies)
- Hello everyone (3 replies)
- Collada anyone? (5 replies)
- Vertical Synchronizing (1 replies)
- More on efficiency... (was My First 3D Game) (1 replies)
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- Frustum culling (11 replies)
- [DirectX] .X files from code! (3 replies)
- Software that does.. nothing.. but looks cool? (11 replies)
- My introductions. (10 replies)
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- Scriping engine... (6 replies)
- Assigned() (8 replies)
- Input polling (3 replies)
- OpenML comments? (2 replies)
- More object/class based ponderings (5 replies)
- Lua scripting (8 replies)
- Joe wants to know the world and the world about Joe (13 replies)
- No more fear of classes and objects! (3 replies)
- Converting/casting cpp datatypes (5 replies)
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- Chrome (7 replies)
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- Normilze a Vector (12 replies)
- 3D game programming-generell question (6 replies)
- tstringlist (help plz, im a noob) (21 replies)
- delphi programming. (Scripting Language) (9 replies)
- Which linux compiler? (23 replies)
- DLLs and arrays of vectors (5 replies)
- Need some help - multimedia stuff... (1 replies)
- Understanding Integer types (4 replies)
- Memory Leak (17 replies)
- Sound (2 replies)
- does string have valid chars (5 replies)
- converting c code (9 replies)
- get user home directory (8 replies)
- Scripting question...kinda (6 replies)
- check if an object is behind another (7 replies)
- Any mathmatical?? (1 replies)
- Sorting objects in 2d space (5 replies)
- Interesting Programming Problem... (4 replies)
- Python for Delphi (1 replies)
- Riddle me this one (6 replies)
- Sound and music (3 replies)
- debug mode (4 replies)
- typcasting (4 replies)
- Private/public (5 replies)
- Rudimentary Explaination Needed (Read Command) (4 replies)
- Pascal Code conversion to C (11 replies)
- Single or doubles? (6 replies)
- easy picking (11 replies)
- GetTickCount (3 replies)
- splitting a mesh in different parts (3 replies)
- Negative scale and normal flipping! (3 replies)
- Affine and Homogenous vectors (2 replies)
- pointer offset .. (11 replies)
- bitmap, load and save. (2 replies)
- Turbo Pascal 3: exporting .pas as .com (1 replies)
- Need help with SendMessage and PostMessage Win32 API's. (5 replies)
- Games source code's (2 replies)
- Recursive Registry (2 replies)
- Unit and Program Help needed. (2 replies)
- Delphi 7, Indy TCP Components & Timers (7 replies)
- 3D mesh subtraction (3 replies)
- Can anyone tell me why my frames drops...*solved* (10 replies)
- Extended Pascal, Object Pascal, Delphi... STOP THE MADNESS!! (8 replies)
- Single form (2 replies)
- Saving data (9 replies)
- TLists, destroying classes and sleep() problems? (2 replies)
- Inheriting Classes? *solved* (7 replies)
- Making a programming language in FPC (8 replies)
- stl map like container (2 replies)
- problem with TextOut (9 replies)
- From triangle collision to mesh collision :P (5 replies)
- Inheriting sprites and sprite manager? *solved* (0 replies)
- Community Soldat (8 replies)
- Creating an object or type in memory? (8 replies)
- Difference between Procedure and Function? (3 replies)
- Help with collision handling!! (5 replies)
- Build your own games console.. (4 replies)
- Multiple Simultanious Operations (4 replies)
- var parameter or result? (13 replies)
- Tip with C translation (3 replies)
- Use of succ() and pred() functions (8 replies)
- Pointers or not? (17 replies)
- standard JavaDoc for Delphi (9 replies)
- Sorry for the question. (13 replies)
- The Fastest list... (6 replies)
- collision detection library (4 replies)
- Switching windowed->fullscreen->windowed (4 replies)
- Quaternion lookat (10 replies)
- how to make a save function (15 replies)
- A few Questions.. (9 replies)
- Random 2d Terrain (7 replies)
- oop pascal tutorials ?? (4 replies)
- Handling Windows Messages (2 replies)
- mySQL and Delphi (7 replies)
- Quick Delphi Control Question... (6 replies)
- 3D/2D game engines for FPC/delphi ??? (11 replies)
- What I must use for my game? (5 replies)
- nintendo ds / gba (26 replies)
- Let the computer play? (1 replies)
- assembly help (9 replies)
- Access Violation when loading from TStream (3 replies)
- Math: Calculation of view vector normals (1 replies)
- Game loop choices (3 replies)
- 3D Engines - 3D State x GLscene x DelphiX (5 replies)
- Math: Calculation of inverse Matrizes (10 replies)
- Linked Lists (23 replies)
- X-Box (14 replies)
- DLLs and classes... (6 replies)
- Help with jumping in game. (11 replies)
- Desktop messages... (2 replies)
- custom warnings (0 replies)
- Really horrible pack file problems (1 replies)
- find out map coordinates the easy way.. (1 replies)
- Speeding up a rotate/alpha routine (1 replies)
- take binary information (3 replies)
- 3D File and 2D File Documentation resources. (9 replies)
- Delphi header availible (2 replies)
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- Unmaximize application (3 replies)
- Pak Files? (46 replies)
- quadratic bezier curve (5 replies)
- Problem with scrollbackground Z (1 replies)
- automatical picture variation (7 replies)
- Unknow General exception.. (6 replies)
- Formats (23 replies)
- Nice Feature (6 replies)
- File Transfer tuts. (7 replies)
- change the numberbase (4 replies)
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- c(++) to delphi? (7 replies)
- array (understanding?) problem (6 replies)
- Browser Plugin development (2 replies)
- fast image rotation (10 replies)
- game development (6 replies)
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- Moving Objects in direction of an angle (10 replies)
- Another question on tiled maps (9 replies)
- Quick Q About While Loop's. (5 replies)
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- a lil help with tedit (6 replies)
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- Clean code is *good* code... (6 replies)
- Translation ??? (2 replies)
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- 2D platform game design (5 replies)
- copying class instances (2 replies)
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- Calling a procedure/function... (7 replies)
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- "Scripting" (7 replies)
- Accessing Byte values from a block of allocated memory... (6 replies)
- Octree or BSP tree?! (0 replies)
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- Framerate/Game timing (8 replies)
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- Delphi8 for Win32 ? (10 replies)
- Please Help ARGHHHHH! Main Loop & TIdTCPServer (5 replies)
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- Linked Lists & TList (7 replies)
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- Lost components (4 replies)
- TActionManager and dynamically created menu items (0 replies)
- Style guide (10 replies)
- Trubble with arrays + classes (2 replies)
- Passing method pointers to a function (4 replies)
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