- tstringlist.count (3 replies)
- Getting started (10 replies)
- Is it necessary to call inherited Create/Destroy? (2 replies)
- Lightmapping rectangle faces... (2 replies)
- .ini-file loading algorithm (3 replies)
- memo vertical scroll bar color (2 replies)
- My program has gone crazy (5 replies)
- pc independent timer? (4 replies)
- Bitmap to ASCII art (6 replies)
- List index out of bounds (4 replies)
- Trunc vs Round(x - 4.9999999999) :) Speeding up my app. (5 replies)
- Programming for the Windows CE Platform? (7 replies)
- How to acheive weightlessness ??? (4 replies)
- Help with custom type (4 replies)
- Cinema 4D (2 replies)
- Video Card Drivers (13 replies)
- image wrap-round (4 replies)
- GUI libraries (12 replies)
- user defined mouse event handler wanted! (6 replies)
- Playing mp3 music from delphi 5 / delphiX HOW? (3 replies)
- Delphi work really better? (29 replies)
- Sprite speed and FPS (3 replies)
- Custom graphic to TImage (7 replies)
- Pause / resume and fonts (9 replies)
- TImage doesn't show (4 replies)
- Quick TSpeedButton Question... (2 replies)
- Limiting mouse movement to specific range (11 replies)
- DelphiX background manipulation (2 replies)
- Making a Win32 joystick driver... (2 replies)
- how to get rid of residual program in task bar ??? (4 replies)
- 3D State Engine (1 replies)
- 2D Animation Patterns (5 replies)
- Weird memory address question (3 replies)
- Timeline (8 replies)
- moving sprites (7 replies)
- Debugging and OS exceptions in external DLL's (5 replies)
- Extensions in OpenGL (8 replies)
- Preserving Font Changes in a Memo or RichEdit Control? (1 replies)
- Improving Delphi 6 code completion (0 replies)
- Secant Software : Game Contest (14 replies)
- Timing Issues using a loop and Indy TCPIP components (13 replies)
- Interface and game itself (2 replies)
- The latest snags in Snake. (4 replies)
- Arkanoid and paddles (6 replies)
- EInvalidPointer (8 replies)
- The sloppyness of FloatToStr! (8 replies)
- Quake Map Files (0 replies)
- Audiere sound library ? (0 replies)
- ShellExecute (4 replies)
- Physics of 2d Space (17 replies)
- A Dynamic Array of a Dynamic Array of Strings... (7 replies)
- Adding FindFirst/Next to TListView (3 replies)
- Better Input Control in Games (6 replies)
- Abstract Error with TStrings object (10 replies)
- AI-Junkie-Competition 2003: Emergent Behavior (18 replies)
- anti-aliased lines (4 replies)
- VCL bug fixes (0 replies)
- Brint to Front Problem (3 replies)
- Full Screen & Encoding Files. (2 replies)
- Detail lists (2 replies)
- Unlimited loops (7 replies)
- DirectX on Windows XP (5 replies)
- Delphi 7 Personal (3 replies)
- Tracking Players & Objects in a map (1 replies)
- Light and Fog Maps (3 replies)
- Connect to Paradox remotely (0 replies)
- Scripting! (9 replies)
- Internet high score list (4 replies)
- Delphi Game Programming Community (3 replies)
- Bitmap.monochrome (8 replies)
- RPG Class system (6 replies)
- Caching Tiles (3 replies)
- Handling Mouse Events (4 replies)
- C++Builder (2 replies)
- Mirroring an image... (3 replies)
- Need Source Code (1 replies)
- try... except (7 replies)
- Pointer to functions in a class (4 replies)
- File Compression / Decompression (5 replies)
- Resizing a bitmap... (4 replies)
- Using a public library/header set or making stuff yourself?? (1 replies)
- Need a little help with properties and classes. (3 replies)
- TCanvas (1 replies)
- Design Time or Run Time (2 replies)
- DirectX - How can I disable Alt+Tab / Crashes (10 replies)
- Threads? (3 replies)
- Ugh - Visual Basic "fun" (8 replies)
- Finding all files in a folder (3 replies)
- Loading Maps (10 replies)
- MD2 Files (1 replies)
- play midi file from memory, is it possible? (5 replies)
- DLL Component Problem (1 replies)
- Finishing a game (or anything else) + problem (10 replies)
- Better JPEG class (1 replies)
- Image data to bitmap?!? (10 replies)
- The best Delphi IDE hints and tips thread in the world! (7 replies)
- Win a copy of Mastering Delphi 7 (6 replies)
- ChartFX problem (0 replies)
- Questions (7 replies)
- Omega? (4 replies)
- Poker source for Delphi ??? (1 replies)
- What's a Functor, and where can I get one? (3 replies)
- Required to enhance intellectual obfuscation (1 replies)
- Free(ware) sounds and games grafix (4 replies)
- 10% change to get Dagger of the Mighty Traveler (7 replies)
- Loading a bitmap from a resource (3 replies)
- linking DLL's.. (4 replies)
- Default/Optional Parameters... (4 replies)
- Object/class? (2 replies)
- API (1 replies)
- Do you have a 3DS animation solution? (5 replies)
- Graph components (2 replies)
- String tokenization (6 replies)
- While loop question (3 replies)
- Viewing an application's memory space... (2 replies)
- SetLength (6 replies)
- 2d-platforms game (13 replies)
- Problem with ScreenToClient() (4 replies)
- Problems with personal message on forum (1 replies)
- Self Checking Checksum (3 replies)
- Help needed on drawing (filling) a rect!? (2 replies)
- Array of Objects (5 replies)
- Help with sprite please... (3 replies)
- Sockets and SendText .. problem.. (2 replies)
- No Memory Hacking? (2 replies)
- Finishing a game (10 replies)
- ASM (3 replies)
- Pointers :P (7 replies)
- Saving graphics to non-standard files (6 replies)
- Image loading libraries (non-VCL) (9 replies)
- Shuffle routine (4 replies)
- Enclosed moving ball (1 replies)
- DX or GDI? (11 replies)
- Delphi Editor upgrade/replacement? (4 replies)
- What is the best graphics component for 2D? (9 replies)
- Sound problem... (2 replies)
- comment-html in Delphi (2 replies)
- Code conversion help needed (inquire within). (10 replies)
- const parameters and the JEDI DX headers (2 replies)
- Cloud Techniques (1 replies)
- Compiling DLLs into an EXE (6 replies)
- Xbox or other consols ?? (10 replies)
- Controlling the speed of a game (6 replies)
- Annoying database problem (10 replies)
- Console Capture in Windows NT (0 replies)
- Retrieving Audio Track OffSet (1 replies)
- Disabling Delphi IDE debugging shortcut keys (5 replies)
- No Gl or Dx games (2 replies)
- IntraWeb Application dropping COM objects-Slightly of topic (1 replies)
- resource file support? (7 replies)
- does delphi require memory freeing? (6 replies)
- How would they know? (3 replies)
- TThread.OnTerminate with Window properties (4 replies)
- Which graphics engine to use? (11 replies)
- Windowed Gaming and Skins (4 replies)
- Good 3D Modellers for games? (4 replies)
- About memory usage... (18 replies)
- One-on-one fighting game (4 replies)
- Maps with a hexagonal grid (1 replies)
- How can I capture keyboard input... ? (11 replies)
- SDL vs DelphiX (4 replies)
- Casino Slot Machine (2 replies)
- JEDI-SDL : anyone using it... (4 replies)
- Locking a frame rate. (3 replies)
- Exporting classes from DLLs (7 replies)
- Morfit 3D (1 replies)
- _D3DFORMAT and object inspector??? (6 replies)
- Want a nice tight EXE? (10 replies)
- FastGraph... anyone ever use it? (1 replies)
- From scratch or component based? (17 replies)
- Eliminating Flicker (9 replies)
- DGC Components (24 replies)
- Project Omega Beta 04 is out! (1 replies)
- New to Delphi - Book recomendations. (7 replies)
- Like a midget at a urinal, I would have to be on my toes (23 replies)