- Like a midget at a urinal, I would have to be on my toes
- New to Delphi - Book recomendations.
- Project Omega Beta 04 is out!
- DGC Components
- Eliminating Flicker
- From scratch or component based?
- FastGraph... anyone ever use it?
- Want a nice tight EXE?
- _D3DFORMAT and object inspector???
- Morfit 3D
- Exporting classes from DLLs
- Locking a frame rate.
- JEDI-SDL : anyone using it...
- Casino Slot Machine
- SDL vs DelphiX
- How can I capture keyboard input... ?
- Maps with a hexagonal grid
- One-on-one fighting game
- About memory usage...
- Good 3D Modellers for games?
- Windowed Gaming and Skins
- Which graphics engine to use?
- TThread.OnTerminate with Window properties
- How would they know?
- does delphi require memory freeing?
- resource file support?
- IntraWeb Application dropping COM objects-Slightly of topic
- No Gl or Dx games
- Disabling Delphi IDE debugging shortcut keys
- Retrieving Audio Track OffSet
- Console Capture in Windows NT
- Annoying database problem
- Controlling the speed of a game
- Xbox or other consols ??
- Compiling DLLs into an EXE
- Cloud Techniques
- const parameters and the JEDI DX headers
- Code conversion help needed (inquire within).
- comment-html in Delphi
- Sound problem...
- What is the best graphics component for 2D?
- Delphi Editor upgrade/replacement?
- DX or GDI?
- Enclosed moving ball
- Shuffle routine
- Image loading libraries (non-VCL)
- Saving graphics to non-standard files
- Pointers :P
- ASM
- Finishing a game
- No Memory Hacking?
- Sockets and SendText .. problem..
- Help with sprite please...
- Array of Objects
- Help needed on drawing (filling) a rect!?
- Self Checking Checksum
- Problems with personal message on forum
- Problem with ScreenToClient()
- 2d-platforms game
- SetLength
- Viewing an application's memory space...
- While loop question
- String tokenization
- Graph components
- Do you have a 3DS animation solution?
- API
- Object/class?
- Default/Optional Parameters...
- linking DLL's..
- Loading a bitmap from a resource
- 10% change to get Dagger of the Mighty Traveler
- Free(ware) sounds and games grafix
- Required to enhance intellectual obfuscation
- What's a Functor, and where can I get one?
- Poker source for Delphi ???
- Omega?
- Questions
- ChartFX problem
- Win a copy of Mastering Delphi 7
- The best Delphi IDE hints and tips thread in the world!
- Image data to bitmap?!?
- Better JPEG class
- Finishing a game (or anything else) + problem
- DLL Component Problem
- play midi file from memory, is it possible?
- MD2 Files
- Loading Maps
- Finding all files in a folder
- Ugh - Visual Basic "fun"
- Threads?
- DirectX - How can I disable Alt+Tab / Crashes
- Design Time or Run Time
- TCanvas
- Need a little help with properties and classes.
- Using a public library/header set or making stuff yourself??
- Resizing a bitmap...
- File Compression / Decompression
- Pointer to functions in a class
- try... except
- Need Source Code
- Mirroring an image...
- C++Builder
- Handling Mouse Events
- Caching Tiles
- RPG Class system
- Bitmap.monochrome
- Delphi Game Programming Community
- Internet high score list
- Scripting!
- Connect to Paradox remotely
- Light and Fog Maps
- Tracking Players & Objects in a map
- Delphi 7 Personal
- DirectX on Windows XP
- Unlimited loops
- Detail lists
- Full Screen & Encoding Files.
- Brint to Front Problem
- VCL bug fixes
- anti-aliased lines
- AI-Junkie-Competition 2003: Emergent Behavior
- Abstract Error with TStrings object
- Better Input Control in Games
- Adding FindFirst/Next to TListView
- A Dynamic Array of a Dynamic Array of Strings...
- Physics of 2d Space
- ShellExecute
- Audiere sound library ?
- Quake Map Files
- The sloppyness of FloatToStr!
- EInvalidPointer
- Arkanoid and paddles
- The latest snags in Snake.
- Interface and game itself
- Timing Issues using a loop and Indy TCPIP components
- Secant Software : Game Contest
- Improving Delphi 6 code completion
- Preserving Font Changes in a Memo or RichEdit Control?
- Extensions in OpenGL
- Debugging and OS exceptions in external DLL's
- moving sprites
- Timeline
- Weird memory address question
- 2D Animation Patterns
- 3D State Engine
- how to get rid of residual program in task bar ???
- Making a Win32 joystick driver...
- DelphiX background manipulation
- Limiting mouse movement to specific range
- Quick TSpeedButton Question...
- TImage doesn't show
- Pause / resume and fonts
- Custom graphic to TImage
- Sprite speed and FPS
- Delphi work really better?
- Playing mp3 music from delphi 5 / delphiX HOW?
- user defined mouse event handler wanted!
- GUI libraries
- image wrap-round
- Video Card Drivers
- Cinema 4D
- Help with custom type
- How to acheive weightlessness ???
- Programming for the Windows CE Platform?
- Trunc vs Round(x - 4.9999999999) :) Speeding up my app.
- List index out of bounds
- Bitmap to ASCII art
- pc independent timer?
- My program has gone crazy
- memo vertical scroll bar color
- .ini-file loading algorithm
- Lightmapping rectangle faces...
- Is it necessary to call inherited Create/Destroy?
- Getting started
- tstringlist.count
- Cannot load ini-files in the game
- Passing method pointers to a function
- Trubble with arrays + classes
- Style guide
- TActionManager and dynamically created menu items
- Lost components
- Small .mod player?
- Linked Lists & TList
- Global Joystick Hook? (Can it be done)
- Windows Message To String Converstion function
- Making operations on constants into constants
- Please Help ARGHHHHH! Main Loop & TIdTCPServer
- Delphi8 for Win32 ?
- Can you pass a pointer to something on to another thread?
- Framerate/Game timing
- flicker with transparent overlays
- Octree or BSP tree?!
- Accessing Byte values from a block of allocated memory...
- "Scripting"
- well collision
- Calling a procedure/function...
- move a folder from delphi source?
- Load materials/textures from .x files
- copying class instances
- 2D platform game design
- Game loop
- live engine sounds
- Translation ???
- Clean code is *good* code...
- Ludum Dare 48-Hour Gamedev Contest
- Saving the configuration of one's layout...
- Game Development Components
- Photo to Sprite
- Something wrong....
- a lil help with tedit
- TJPEGImage.SaveToStream problem
- Sound Generation
- Newbie
- TTimer
- Need webspace for my game
- CreateDIBSection vs. Bitmap.Scanline
- Saving a Dynamic Record Array to a file....
- acoders: Indie Game Making Competition 2004
- Capture video from camcorders?
- Time complexity of algorithms
- DirectX 9 SDK - Sample files needed for DVApp
- lua script embedding
- Delphi Service
- 8 bit bitmaps rendering speed
- Writing an engine
- Scrolling a tiled map?
- Writing DLL's
- help with a tiled game
- DirectX Form fsStayOnTop
- Remakes.org Game Making Competition
- Math :) shooting by angle
- doomtrooper cards game
- Image shrink by pixel averaging
- delphi on osx
- help with Bitblt plz someone tht also knows vb lol.
- Quick Q About While Loop's.
- Another question on tiled maps
- Moving Objects in direction of an angle
- "not valid integer value"
- Stream writing problem
- WndProc - Disable WM_PAINT if using DirectX?
- game development
- fast image rotation
- Browser Plugin development
- array (understanding?) problem
- c(++) to delphi?
- Scanlines... How?
- Understanding Issue
- change the numberbase
- File Transfer tuts.