Log in

View Full Version : Your Projects



Pages : 1 [2] 3 4

  1. Native TGA Loader with no 3rd party requirements (4 replies)
  2. Native PNG Loader with no 3rd party requirements (23 replies)
  3. Allegro Rapid Game Lib (7 replies)
  4. OpenGL -> Direct3D (directx using GL syntaxis dxRotatef dxTranslatef) (7 replies)
  5. cubageddon (14 replies)
  6. BeRoXM - The first android app with object pascal code (14 replies)
  7. Dachinko - Trailer (10 replies)
  8. My 1st 2d game (17 replies)
  9. Fangorodrim (26 replies)
  10. Castlevania Online (11 replies)
  11. Pentominoes - Alpha release (15 replies)
  12. I made a 15puzzel(My 1st game) (15 replies)
  13. Any ideas? (10 replies)
  14. Procedural city (3 replies)
  15. SSAO Demo (Screen Space Ambient Occlusion) (9 replies)
  16. Start of a Dungeon Playground (15 replies)
  17. My roguelike project: "LambdaRogue: The Book of Stars" (5 replies)
  18. Xenidis II - Made with Delphi and DanJetX and Squallsound (5 replies)
  19. My first Pyrogine game - "The Probe" (49 replies)
  20. Unnamed Project (51 replies)
  21. Allegro.pas Next Step (10 replies)
  22. Treasure Hunters: The Dark Labyrinth (13 replies)
  23. The new TubeRunner gameplay (7 replies)
  24. If you are looking for game tools on WinMo, have a look here. (2 replies)
  25. LD 17. Are you entering? Post your stuff here (54 replies)
  26. Pascal Gamer Magazine Issue #3 Call for content (5 replies)
  27. Kambi VRML game engine - 2.0 (2 replies)
  28. HGEGL all source code (2 replies)
  29. Next3D (32 replies)
  30. Space Trader (working title) (28 replies)
  31. P3D (6 replies)
  32. NashaUV 0.72 released (6 replies)
  33. Jawbreakers Return! 2.0 (1 replies)
  34. Snake Munch 1.0 - Freeware Game (7 replies)
  35. BESEN - A complete ECMAScript 5th edition implementation with a JIT (19 replies)
  36. (game)Heli In Trouble(UP) Bad LINK :( (10 replies)
  37. One Piece Adventure (6 replies)
  38. HGE 4 Delphi 2D Game Engine(up3)New Box2D Demos (13 replies)
  39. Forward Renderer With Cubeshadowmaps. (7 replies)
  40. Terrain Demo Update (2 replies)
  41. Soft :: A software rendering engine (8 replies)
  42. Space Ace:Star Control The Lost Chapters (19 replies)
  43. FPC/Lazarus/Delphi project cleaning utility (4 replies)
  44. OpenGL ES for delphi/pascal (4 replies)
  45. quantum-engine.com (33 replies)
  46. My Window Manager (VFA) , Game Engine and stuff (7 replies)
  47. Audorra - Digital 3D audio library - 0.5 BETA (2 replies)
  48. Julians Journey - My first web game (8 replies)
  49. Alexland (9 replies)
  50. 2d Physics : Delphi Ape and Delphi Box 2d (15 replies)
  51. Quantum Engine v1.0.1 Released! (9 replies)
  52. LTerm (Lua Scriptable ANSI terminal) updated (0 replies)
  53. Allegro.pas 4.4.0 (stable) released (0 replies)
  54. Minimal OGL Framework (5 replies)
  55. CAST II version 0.99 (9 replies)
  56. Raycasting engine (5 replies)
  57. win32 machine code assembler with Delphi (5 replies)
  58. Quantum Engine v1.0.0.25 (15 replies)
  59. Pascal binding for Horde3D engine (11 replies)
  60. Raw Disk Access (10 replies)
  61. Knight of Dulcinea (4 replies)
  62. New Pascal website and glKernedFont (2 replies)
  63. [WANTED] Experienced Game Developer *SWEDEN* (1 replies)
  64. Day Of Destruction! (19 replies)
  65. cool background (1 replies)
  66. New for 2010 (2 replies)
  67. My First Published Pascal Game (4 replies)
  68. Terrain Texturing Demo (7 replies)
  69. [Allegro.pas] New release and new website (0 replies)
  70. Request for; Photos of PGD Annual Competitors (7 replies)
  71. MD5 Model Animation (2 replies)
  72. IrrlichtPas: Pascal bindings for Irrlicht (3 replies)
  73. Death Rally (4 replies)
  74. DelphiDoom 1.1.3 (pre-release snapshot) (4 replies)
  75. My Game - (Asteroids clone made with Windows GDI) (14 replies)
  76. Image Converter (0 replies)
  77. Match puzzle game finished (0 replies)
  78. Demo Time:) (10 replies)
  79. Quantum Basic (0 replies)
  80. Ann : Drawn : the Painted Tower released - a game made with Delphi ! (15 replies)
  81. Cavern Defense (4 replies)
  82. Tactical MMOG - beta test soon / Stage 3 (11 replies)
  83. Software Renderer (3 replies)
  84. glVectorGraphics (2 replies)
  85. MTCMatch, a Match-3 game (8 replies)
  86. FAR Colony restarted (4 replies)
  87. FreeStrike - Engine Testbed Project (14 replies)
  88. Quantum Engine (21 replies)
  89. My 3¬? delphi game: Bubble Bobble Online (12 replies)
  90. DeleD Milkshape3d (ms3d) binary importer/exporter plugins (9 replies)
  91. DirectDraw for WM6 with working example avaliable (0 replies)
  92. Top Down City - Topic Reboot (41 replies)
  93. NashaUV beta (2 replies)
  94. Corpseration (2 replies)
  95. Wavy Navy DX (4 replies)
  96. Interpolated Bezier Curves demo (20 replies)
  97. Anyone intersted in Boats? (2 replies)
  98. IOI (6 replies)
  99. Another RTS (10 replies)
  100. PaintPlay and ASCII Demo (1 replies)
  101. Bolt GXS (3 replies)
  102. Time Travel Constructor (1 replies)
  103. MathGenius & Eons Battle for Deepspace 9 (4 replies)
  104. Lua Scripting Plugin for DeleD (0 replies)
  105. Allegro.pas 4.4.0 Alfa released (1 replies)
  106. Pixelgarden: cellular automata game (14 replies)
  107. Side Effect (16 replies)
  108. Walker2- walk in the hell (3 replies)
  109. PlayMaker (7 replies)
  110. missile command/asteroids hybrid game advice (11 replies)
  111. Another Ludum Dare Entry: Stickman's Escape (8 replies)
  112. Tool to hide icons from desktop (2 replies)
  113. PJPlib - 2D Game Library (50 replies)
  114. CAST II v 0.96 Released (15 replies)
  115. Allegro.pas 4.3.0 on the way... (4 replies)
  116. Another Game Dev Library... (18 replies)
  117. Painting on 3D models (6 replies)
  118. Hell Tech (5 replies)
  119. Motivator (7 replies)
  120. Lemmings (14 replies)
  121. Mini LD #8 Entry: Lunar Tower (6 replies)
  122. FSL - Force Script Language (1 replies)
  123. UltraStar Deluxe, a singing game (0 replies)
  124. new SWAG archive? (3 replies)
  125. Asphyre Sphinx has been released! (15 replies)
  126. DXCore 3D Engine(Irr4Delphi) (18 replies)
  127. My isometric engine with blog (13 replies)
  128. APE 2d Physics Engine in ObjectPascal... (8 replies)
  129. Dage - Dog Adventure Game Engine (31 replies)
  130. My multiplayer RTS (45 replies)
  131. Genesis Device Engine Version 0.1 (5 replies)
  132. Developing a game - stuck at choosing a graphics library (8 replies)
  133. [project] MSX (Z80) Pascal compiler (22 replies)
  134. My 2¬? delphi game: Nemesis Online (5 replies)
  135. TURBU going open source (0 replies)
  136. HTC GSensor API For Lazarus arm CrossCompile (0 replies)
  137. FlyBy - Irrlicht Competition Game (3 replies)
  138. Paul Robello - New Delphi ChipMunk 2D Physics Port (1 replies)
  139. Aztlan Dreams released! (8 replies)
  140. Game Maker 7.x for MacOS X enters private beta... (15 replies)
  141. Ogre4Delphi (UP 30/11/08) - All files (9 replies)
  142. virtual file system in pascal/delphi (25 replies)
  143. HGE(Haaf's Game Engine) port for Delphi (7 replies)
  144. "WIP" Smash Box We make it You break it (4 replies)
  145. Work in Progress SmashBox We make it You break it (0 replies)
  146. {WIP} Smash Box, We make it, You break it (0 replies)
  147. {WIP} Smash Box, We Make it, You break it. (0 replies)
  148. {WIP} Smash Box, We Make it, You break it. (0 replies)
  149. Help and Tips Needed (2 replies)
  150. Help wanted for homebrew MMO project! (3 replies)
  151. Facial Animation released (OpenGL / Half-Life 2) (10 replies)
  152. Kambi VRML game engine - new release: X3D, events, movies (8 replies)
  153. Half-Life 2 SMD animation correct version (alpha) (2 replies)
  154. Vampyre Imaging Library 0.26 Released (58 replies)
  155. Machine Flow (15 replies)
  156. Chepersy ODBMS on the way to v0.9 (8 replies)
  157. SibVRV Dreams 3D Model Editor is back online. (3 replies)
  158. Special Forces – An open source free FPS game project (3 replies)
  159. CAST II Megatexture Release (17 replies)
  160. Necro3D Game Engine 2 (6 replies)
  161. novice needs help (12 replies)
  162. Allegro.pas version 4.2.2 released (2 replies)
  163. plibaam (wrapper/portable/audio/midi) (0 replies)
  164. RPG Studio Easiest Fastest Creating Online RPG (16 replies)
  165. Monster Quest (4 replies)
  166. Glow and Projective Lighting demo`s (12 replies)
  167. Bridge commander remake (9 replies)
  168. DarkGDK 4 Delphi (10 replies)
  169. IRR4Delphi(cool efect) (5 replies)
  170. Uber Schraal - flight demo/game (16 replies)
  171. My game: MathGenius written in Pascal (4 replies)
  172. New OGL template (4 replies)
  173. "Forest Mob"-my first game is ready! (10 replies)
  174. Direct3D without D3DX**.DLL (10 replies)
  175. Music game using Wii remote . (3 replies)
  176. DelphiGamer.com Subversion Hosting (5 replies)
  177. LODka3D - 3D-models editor (40 replies)
  178. ATerm - ANSI Terminal demo released (3 replies)
  179. My first finished game: bouncer (17 replies)
  180. Chipmunk 2D Headers Translation (8 replies)
  181. IrrKlang 4 delphi (11 replies)
  182. Elipsoid with triangle collision (2 replies)
  183. CAST II Landscape Demo (10 replies)
  184. TreeLib for rendering trees with OpenGL (9 replies)
  185. Irrlicht FPS Demo (1 replies)
  186. sentient.red game preview (3 replies)
  187. Unnamed Spaceship Simulator Project - Design Discussion (0 replies)
  188. Irr4Delphi (update - 18/12/08) Irrlicht with vBO's (91 replies)
  189. Delphi OpenAL 1.1 (9 replies)
  190. Star Trekking (6 replies)
  191. Game Maker on Mac OS X.. (18 replies)
  192. Pascal Translator for Virtual Machines (8 replies)
  193. ?úber Zombie Hype: Nokia S40 phone theme (3 replies)
  194. Python scripting in delphi (8 replies)
  195. GAME engine + non-polygonal 3d collision detection project (16 replies)
  196. 2d platform game engine (10 replies)
  197. Half-Life SaveChapter (3 replies)
  198. WindowsUtils (shortcuts written in Pascal) (2 replies)
  199. NashaENGINE Sound + GUI Demo (22 replies)
  200. Develop MORPG without programming at all (1 replies)
  201. Testers needed (1 replies)
  202. Delphi OpenGL and Blender 2.45 (6 replies)
  203. Tugapod, Online RPG, help needed! (15 replies)
  204. Google Sketchup Delphi Integration (2 replies)
  205. NashaENGINE particle demo (11 replies)
  206. Delphi-Hexen (2 replies)
  207. None Opengl project, RasViewer and RasTiler (4 replies)
  208. Quake I to Delphi with HalfLife and CounterStrike map loader (18 replies)
  209. Allegro.pas 4.2.1 released (2 replies)
  210. Texture Mapping in Delphi (2 replies)
  211. 3D My projects & source (10 replies)
  212. Snake eyes (11 replies)
  213. Kennedy Approach for PC (1 replies)
  214. Eons SpaceFighter (15 replies)
  215. Recursive Shadowmapping component and sample released (3 replies)
  216. Raytracer powered by Lua (1 replies)
  217. Genesis Device First Release (49 replies)
  218. CAST II Engine Release (9 replies)
  219. xxx (1 replies)
  220. Comment system and occlusion culling (7 replies)
  221. AlphaControls - Delphi with skins (5 replies)
  222. Crashblock Windows Shareware is Live (7 replies)
  223. Delphi-Heretic (15 replies)
  224. My first game with B3D SDK (1 replies)
  225. TURBU engine (16 replies)
  226. Image packer project (14 replies)
  227. [Allegro.pas] Demo game release candidate (2 replies)
  228. Occlusion Culling Technique (10 replies)
  229. Bomberman. (Bomberman competition) (32 replies)
  230. M18 projects (6 games) (10 replies)
  231. Composer available - Levan I. (4 replies)
  232. I'm in the IGF (11 replies)
  233. Crashblock - Open Beta test. (54 replies)
  234. irrklang headers for pascal (7 replies)
  235. CAST II Game Engine (10 replies)
  236. Abra Academy - Returning Cast (8 replies)
  237. small ext unit for wingraph for free pascal (more crt like) (3 replies)
  238. Pong II Turbo - Hyper Paddlers Edition First Tests (19 replies)
  239. My Mapeditor (5 replies)
  240. Defence2 - tower defense competition (1 replies)
  241. wol gui docs in english (0 replies)
  242. My Pong Game - coded in undelphix (2 replies)
  243. Wicked Defense v1.1 is out! (25 replies)
  244. New MMORPG Engine (2 replies)
  245. Crashblock (13 replies)
  246. Genesis Device Update 4 (4 replies)
  247. Font Studio 4.1 (31 replies)
  248. pLua Beta available (23 replies)
  249. Coloroids (11 replies)
  250. Engine Test 1 or Real Relief 2 (24 replies)