- Shaders (5 replies)
- Loading images during runtime (4 replies)
- Is Project Omega dead? (5 replies)
- Retreive screen modes (0 replies)
- Playing with text drawing. (0 replies)
- Need some help with Omega. (9 replies)
- Omega fails to install (2 replies)
- Omegatimer - Lossymode (0 replies)
- DelphiSanctuary is back (10 replies)
- How to use bitmapfont to pritn text from other language? (4 replies)
- Using OmegaSound together with Audiere (0 replies)
- Surface, pixels. (0 replies)
- d3d font and italics (clootie help?) (19 replies)
- Stopping program for OmegaGUI (3 replies)
- Animation or Progressbar while loading stuff - how? (2 replies)
- Special Effects for Explosion - which? (7 replies)
- Problem with OmegaEdit (1 replies)
- How about the site? (6 replies)
- D3DTEXOPCAPS_ADDSIGNED (6 replies)
- Problems with behaviour of the form (16 replies)
- GFX - Combining two images? (5 replies)
- Characters (4 replies)
- Create own (surface-obstacles) collision detection - problem (4 replies)
- Omega mouse input not working??? (5 replies)
- Omega (DelphiSanctuary) down (11 replies)
- Omega for DX9 very soon (2 replies)
- New Omega release (1 replies)
- If someone could figure this out i'll give you a dollar (8 replies)
- IDirectDraw & IDirectDrawSurface (Offscreen Surface need (4 replies)
- 3d type landscapes (3 replies)
- Omega headers (3 replies)
- About the map editor (0 replies)
- Omega VS GLScene (2 replies)
- Omega Homepage Up again (0 replies)
- Omega Homepage down? (9 replies)
- Project Site/Mirror? (2 replies)
- Fullscreen does not work (1 replies)
- Hi, welcome to the Omega Forum. (6 replies)