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View Full Version : Asphyre Component Pack (formerly PowerDraw)



  1. Spriteengine with Lazarus (1 replies)
  2. How can I use SwapChain on Android and iOS with PXL110? (0 replies)
  3. About TCustomLockableTexture.Lock (2 replies)
  4. Chinese rendering scheme (3 replies)
  5. se framework (6 replies)
  6. Direct3D 12 (2 replies)
  7. TiledMap Render for PXL (1 replies)
  8. i need help With PXL (8 replies)
  9. Getting Started with Asphyre (3 replies)
  10. PXL(Asphyre) - SpriteEngine (4 replies)
  11. Platform eXtended Library v1.10 released (0 replies)
  12. in new Thread, report this error "ECannotCreateWICImagingFactory" (3 replies)
  13. Shooting at the Player (9 replies)
  14. Pascal eXtended Library (aka Asphyre) released! (34 replies)
  15. Asphyre Sphinx access pattern (11 replies)
  16. MapleStory Demo (6 replies)
  17. Auto loading images to ASDB file , ImageFX error (3 replies)
  18. Sprite Engine Collision, cmRadius , always colliding (4 replies)
  19. How to desaturate image? (8 replies)
  20. fxsubtract possible? (1 replies)
  21. Aspyhre Sphinx 4.0 Open GL Cliprect Problem (1 replies)
  22. Delphi XE3 , Asphyre Sphinx 3 (12 replies)
  23. Saving a screenshot in Asphyre Extreme? (11 replies)
  24. Asphyre Sphinx Framework v4.0.0 (Unofficial release) (30 replies)
  25. Asphyre Closure (14 replies)
  26. Asphyre Extreme- How to draw a Tbitmap onto the canvas? (4 replies)
  27. Asphyre Sphinx 3.0.4 (Networking/Multiplayer on all platforms) (0 replies)
  28. Asphyre Sphinx 3.0.0 has been released. (32 replies)
  29. Asphyre is now on Google Code! (15 replies)
  30. Asphyre Sphinx 2 has been released. (18 replies)
  31. Asphyre eXtreme lifesign :-) (8 replies)
  32. how to install Asphyre Sphink (1 replies)
  33. Load Image at runtime (2 replies)
  34. Asphyre Sphinx v1.1.0 (19 replies)
  35. Few questions (5 replies)
  36. ive finally ditched delphix (0 replies)
  37. PathFinding for Asphyre? (11 replies)
  38. ACGuiEngine - Asphyre Casual Gui Engine (5 replies)
  39. Timer (5 replies)
  40. Asphyre Casual Framework v1.0.5 (0 replies)
  41. Asphyre and PNG (7 replies)
  42. Drawing.. (4 replies)
  43. Asphyre FullScreen Bug (0 replies)
  44. Simple TextOut (4 replies)
  45. This lib is great! (2 replies)
  46. Upgrading from Asphyre eXtreme 3 to version 4 (4 replies)
  47. Automatic image size detection? (2 replies)
  48. Drawing an image (noob question) (1 replies)
  49. Weird problem #2 (6 replies)
  50. Asphyre eXtreme II (4.1.0), snapshot 30-Mar-2007 (3 replies)
  51. Speedup: basics (16 replies)
  52. Asphyre questions (4 replies)
  53. Asphyre 4 and other news (0 replies)
  54. Asphyre 3.x on Delphi/Lazarus (2 replies)
  55. Not proportionally draw (1 replies)
  56. using DXT, DDS files (5 replies)
  57. Afterwarp reorganization (1 replies)
  58. Forums moved! (0 replies)
  59. Asphyre eXtreme 3.0.0 (9 replies)
  60. Drawing Delphi components? (7 replies)
  61. New release: Asphyre Pro 1.1.0 (0 replies)
  62. 3d landscape samples (0 replies)
  63. Best way to texture 3d landscape? (17 replies)
  64. any asphyre users here? (3 replies)
  65. Update (0 replies)
  66. Asphyre Pro is out! (2 replies)
  67. Asphyre v1.5 (0 replies)
  68. Drawing Multiple Shadows (0 replies)
  69. DelphiX > Asphyre (7 replies)
  70. function Now() (8 replies)
  71. Asphyre benchmark (0 replies)
  72. Asphyre - News (5 replies)
  73. Asphyre program in fullscreen on secondary monitor? (4 replies)
  74. Plonking 800x600 background on screen (2 replies)
  75. Dynamic textures (1 replies)
  76. Gradient fonts (3 replies)
  77. Already fixed something? (1 replies)
  78. New version : VTDbManager for Asphyre (10 replies)
  79. VTDb Tool - Invalid Floating Point Operation (0 replies)
  80. Problems with VTDb Tool v3.01 -> color mask (6 replies)
  81. Antialias - strange behavior (22 replies)
  82. How to get PixelColor of bitmap under MousePosition (0 replies)
  83. Asphyre 0100 Release (4 replies)
  84. AlignedOut and taCenter (1 replies)
  85. Bluescreen when using Pixels[x,y,0]; (17 replies)
  86. How to add images to VTD ? (2 replies)
  87. Color in TextureMap incorrect ? (6 replies)
  88. Bug in PatternIndex (8 replies)
  89. Loadfromfile (6 replies)
  90. Free Memory (1 replies)
  91. unable to load images in VTDBTool 3.0 (4 replies)
  92. 1 bit Alpha.... how to do? (3 replies)
  93. Software Renderer (4 replies)
  94. 3D in PowerDraw (5 replies)
  95. Full release??? (4 replies)
  96. How to draw correctly supporting much graphic cards (12 replies)
  97. extracting tga image from vtd (4 replies)
  98. VScreen - advantages ? (0 replies)
  99. How to convert to color formats 565 and A4R4G4B4 (1 replies)
  100. Full screen issue (2 replies)
  101. Want better FPS (5 replies)
  102. Why BASS? Why FMod? (0 replies)
  103. PNG to TGA? (6 replies)
  104. Simple Question on PD3 (0 replies)
  105. VTDB record key size limit (3 replies)
  106. Some useful ideas.. (0 replies)
  107. Text box (4 replies)
  108. noob question :P (2 replies)
  109. tried Delphi8? (3 replies)
  110. Asphyre - when (6 replies)
  111. Please show me an example of a simple tile blitting renderer (1 replies)
  112. 3D landscape (0 replies)
  113. bug AGFUnit / SetTransColor (1 replies)
  114. New version? When? (0 replies)
  115. bug ttexcoord (0 replies)
  116. use only part of a texture (9 replies)
  117. Asphyre - expectations (3 replies)
  118. Is there a way to make my own FontRender Application? (4 replies)
  119. Asphyre / Powerdraw - link (3 replies)
  120. Different sized bitmaps in a big bitmap (1 replies)
  121. PowerInput (in PowerDraw 3) (2 replies)
  122. Transparent Color and Imagelists (PowerDraw 3) (0 replies)
  123. Pronounciation (2 replies)
  124. VTDb 2.0 (4 replies)
  125. Vscreen problem. (0 replies)
  126. Rotate image using given rotation point (0 replies)
  127. Result of 90 degrees rotation is wrong (1 replies)
  128. effectInvSrcColor in PowerDraw v.3? (1 replies)
  129. Only Black works as Transparent color (3 replies)
  130. Problems with drawing percision. (4 replies)
  131. Rendering Tiles from a 256x256 (32x32 tiles) image (3 replies)
  132. Random 'trash' in VTDb records (3 replies)
  133. SetLumGammaRamp (1 replies)
  134. PowerDraw Question (3 replies)
  135. FontRender/VTDbManager messed up? (9 replies)
  136. Transparent??! (3 replies)
  137. PD 3 Beta Finalize/DoneDevice bug! (+ temporary workaround) (7 replies)
  138. Changing videomodes... (1 replies)
  139. Width, Height and resolution.. (1 replies)
  140. Framerate independant processing (2 replies)
  141. GetPixel code here!!! (0 replies)
  142. Saving a TBitmap to a VTDB (5 replies)
  143. PowerDraw 3.0 some help (4 replies)
  144. Storing a tiled map (5 replies)
  145. Lights in Powerdraw (4 replies)
  146. PowerDraw 3 (1 replies)
  147. Delving into PowerDraw (11 replies)
  148. powerdraw tutorials (2 replies)
  149. PowerDraw Font Bug (5 replies)
  150. ParticleEngine (2 replies)
  151. Something for PowerDraw (4 replies)
  152. Graphics and Images (VTDb) (3 replies)
  153. Could someone please send me PowerDraw 1.4? (3 replies)
  154. PowerDraw vs Omega (18 replies)
  155. PowerDraw Forum (0 replies)
  156. PowerDraw help, needed! (0 replies)
  157. PowerDraw Examples? (1 replies)