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  1. Problem with compiling SDL2 on macOS Ventura with Apple Silicon (2 replies)
  2. Flashes white (1 replies)
  3. SDL2 in Rad Studio C++ (0 replies)
  4. px.sdl.pas - quick start and light companion unit for SDL2 + Delphi. (2 replies)
  5. Debugging an SDL2 application raise floting point error (4 replies)
  6. Pascal projects done with SDL 2.0 (or 1.2) (11 replies)
  7. Mac OS X app bundle can't find bundled framework files (8 replies)
  8. Xcode SDL2 issue: "Undefined symbols for architecture i386" (5 replies)
  9. SDL2 Help geting rgb colors (6 replies)
  10. Showing a pSDL_SURFACE on TCanvas on form? (5 replies)
  11. SDL2_gfx object pascal bindings? (8 replies)
  12. const char* of C++ to String of Delphi in SDL2 (4 replies)
  13. Suggestion: Renaming the subforum for SDL / SDL2 (6 replies)
  14. Sdl 2.0 (2 replies)
  15. [Unit] Sour (2 replies)
  16. SDL on Delphi XE2 (8 replies)
  17. [Unit] SDL_PasUtils (1 replies)
  18. Converting pSDL_COLOR to TColor/Cardinal and back (1 replies)
  19. sdl, gamepads, joysticks and forcefeedback (5 replies)
  20. SDL.pas missing windowing events?!? (5 replies)
  21. Convert SDL key codes (SDLK_ESCAPE, etc.) to a string (Delphi 2010)? (1 replies)
  22. How to use SDL_ListModes in Pascal?? (2 replies)
  23. Game made with SDL (2 replies)
  24. S2DL ver 2.1 Release (13 replies)
  25. Can't get SDL_APPINPUTFOCUS to work (1 replies)
  26. Problems compiling sdl.pas with D2010 (2 replies)
  27. SDL 1.2 and OpenGL 3 (6 replies)
  28. Help SDL behaves strangely... (12 replies)
  29. SDL 1.3 Mix In - OpenGL >= 3.0 (10 replies)
  30. Getting SDL working on Snow Leoptard (1 replies)
  31. SDL_CreateThread parameter 2 (2 replies)
  32. [SDL] X11 driver not configured with OpenGL (8 replies)
  33. How to use the PSDL_Rect type (3 replies)
  34. How to do translucent graphics? (6 replies)
  35. Text input in SDL (2 replies)
  36. jedi-sdl and gnu pascal compiler (0 replies)
  37. SDL as openglcontext in Lazarus (2 replies)
  38. Can't change music in SDL_mixer 1.2.10 (1 replies)
  39. SDL and/or OpenGL tutorials (English) (6 replies)
  40. Delphi 2009 - SDL_OPENBMP noob problem (8 replies)
  41. JEDI-SDL and Snow Leopard (5 replies)
  42. Can't get SDL_GetRGBA to work. (7 replies)
  43. Ideas for configurable SDL controls? (2 replies)
  44. Problem with SDL_mixer and Mac OS X (2 replies)
  45. Problems using SDLInput.pas :( (7 replies)
  46. Drawing part of SDL surface to OpenGL texture? (5 replies)
  47. BUG: SDL_AddTimer doesn't work in Lazarus/FPC? (2 replies)
  48. Is there a function to draw an unfilled rectangle (2 replies)
  49. SDL Bitmap Font Class (0 replies)
  50. Updated JEDI-SDL.inc for D2009 (14 replies)
  51. JEDI SDL v1.0 ? (1 replies)
  52. Newbie at JEDI SDL & Lazarus - please help (0 replies)
  53. iPhone SDL demos (13 replies)
  54. Calculate masks for SDL_CreateRGBSurface? (1 replies)
  55. Problem with Event.Key.KeySym.Mod (6 replies)
  56. SDL_RWops -> TStream conversion? (4 replies)
  57. SDL graphics + Delphi forms? (1 replies)
  58. Can't get SDL_PollEvent to work. (8 replies)
  59. test (0 replies)
  60. Can't get SDL_PollEvent to work! (0 replies)
  61. Can't get SDL_PollEvent to work. (0 replies)
  62. test (0 replies)
  63. Can't get SDL_PollEvent to work. (0 replies)
  64. Can't get SDL_PollEvent to work. (0 replies)
  65. Can't post. (0 replies)
  66. Can't get SDL_PollEvent to work. (0 replies)
  67. Can't get SDL_PollEvent to work. (0 replies)
  68. Can't get SDL_PollEvent to work. (0 replies)
  69. Can't get SDL_PollEvent to work. (0 replies)
  70. Can't get SDL_PollEvent to work. (0 replies)
  71. Pixel format is read-only? (1 replies)
  72. SDL_Events not catching any events (7 replies)
  73. Minor SDL translation question (no hablo C muy bien) (4 replies)
  74. Problems to configure Ubuntu Linux + FPC + JEDI-SDL (6 replies)
  75. File not found: SDL.DCU (6 replies)
  76. sdlinput.pas and sdlticks.pas? (2 replies)
  77. JEDI-SDL now with better Mac OS Frameworks and SkyOS support (1 replies)
  78. SkyOS support (5 replies)
  79. Problem with the SDL_BlitSurface function (4 replies)
  80. [JEDI-SDL & OpenGL] How to render text on OpenGL scene (9 replies)
  81. JEDI-Sdl + dglOpenGL crash on Windows (13 replies)
  82. SDL for iPhone released (3 replies)
  83. SDL initialization problem (4 replies)
  84. Development of SDL Controls (4 replies)
  85. What is the CORRECT Way to get ASCII (11 replies)
  86. SDLAudioMixer: Switching music tracks is behaving oddly (0 replies)
  87. SDL_Mixer: How to tell when music loops? (3 replies)
  88. PixelTest does not work when using png's (7 replies)
  89. [SOLVED]APP error on event handling (2 replies)
  90. Compiling SDL for WINCE (5 replies)
  91. Problem with SDL in a TPanel (1 replies)
  92. [tip] Use "Imaging" instead of "sdl_image&quo (7 replies)
  93. [SOLVED]Strange misterious load time using FPC (7 replies)
  94. SDL.dll.... Entry point not found (4 replies)
  95. [?] Blend mode on JEDI-SDL (0 replies)
  96. [?] Clean events quene? (2 replies)
  97. [JEDI-SDL] (SFont) font generator ? (4 replies)
  98. Display PNG's in different places (4 replies)
  99. New JEDI-SDL Beta ????? (3 replies)
  100. When i move sdl window the app freeze... (15 replies)
  101. Problem of SDL_FLIP (17 replies)
  102. 3D tutorial or sample (13 replies)
  103. Jedi SDL - how to start? (20 replies)
  104. JEDI-SDL with FPC (no IDE), Win32 (14 replies)
  105. JEDI-SDL Audio (29 replies)
  106. SDL_Net Destroying socket problems.. (9 replies)
  107. How do you use IMG_Load_RW... (5 replies)
  108. Jedi-SDL based 3d engines (11 replies)
  109. Setting up a Clipping Rect in OpenGL thru SDL (1 replies)
  110. OpenGL and threads (0 replies)
  111. Questions about S2DL (6 replies)
  112. Leaving fullscreen mode in Windows (2 replies)
  113. SDL_AllocSurface and OpenGL textures (1 replies)
  114. logger in a dll (5 replies)
  115. Installing Lazarus & JEDI-SDL WILL's Way (8 replies)
  116. Understanding capabilities of JEDI-SDL and other libraries.. (4 replies)
  117. Use SDL to add keypress to keyboard buffer? (3 replies)
  118. Super Slow SDL (about 1/3 frame per second...) (4 replies)
  119. Problem with Installation (JEDI-SDL) (21 replies)
  120. JEDI-SDL, MacOS X and XCode Tutorial - a first pass (6 replies)
  121. Spot the mistake... (3 replies)
  122. sdlcolor.pas (5 replies)
  123. NetworkEngine.pas for JEDI-SDL (4 replies)
  124. Serious problems getting LockFPS to work. (27 replies)
  125. MacBook and JEDI-SDL v1.0 (15 replies)
  126. Pixel Collide (My program crash) :( (3 replies)
  127. What SDL_GL_SetAttributes do you use?? (6 replies)
  128. 2D rendering in OpenGL (19 replies)
  129. Obsolete directive (2 replies)
  130. Drawing picture with different RGB (6 replies)
  131. Antialiased render (4 replies)
  132. Using OpenGL & SDL Together (11 replies)
  133. Various issues with jedi-sdl going 1.0 (5 replies)
  134. Full screen speed problems??? (5 replies)
  135. Anyone used glSDL? and does it work with Jedi? (1 replies)
  136. WILL's Custom sdlutils.pas Modification (10 replies)
  137. JEDI-SDL/S2DL Testing for transparent? (7 replies)
  138. S2DL questions (14 replies)
  139. JEDI-SDL guru needed (1 replies)
  140. Gearing up for v1.0 final release... (15 replies)
  141. SDL Window Manager (4 replies)
  142. JEDI-SDL discontinued? (4 replies)
  143. OpenGL headers - a suggestion (0 replies)
  144. The Querks of SDL_VideoModeOK() (4 replies)
  145. PSP/PS3 Xross Media Bar ( XBM ) User Interface... (4 replies)
  146. What _is_ JEDI-SDL, and what is it good for? (8 replies)
  147. Slowdown on Linux (4 replies)
  148. Error: Illegal qualifier (4 replies)
  149. Help with Rotation Algorithm (2 replies)
  150. Nehe tutorial 13 added to CVS... (3 replies)
  151. glx.pas for JEDI_SDL (17 replies)
  152. How to use GLSL with JEDI-SDL? (14 replies)
  153. Distorted Sound (3 replies)
  154. Fast Events in SDL... (3 replies)
  155. Three questions according to JEDI-SDL (2 replies)
  156. Keyboard entry (1 replies)
  157. Jedi-SDL & FPC (22 replies)
  158. Where's the bottleneck (5 replies)
  159. (SDL) Window Position in X (7 replies)
  160. Keyboard Input (1 replies)
  161. Transparent sprites in Jedi SDL (6 replies)
  162. TTF_OpenFontRw (2 replies)
  163. SDL OpenGL palletised mode (10 replies)
  164. impossible to change stencil buffer size (7 replies)
  165. Drawing a bitmap? (3 replies)
  166. Newton or ODE (7 replies)
  167. mini version :P (3 replies)
  168. Missing files in JEDI SDL (1 replies)
  169. SDL color dilema (3 replies)
  170. SDL_mizer problems (0 replies)
  171. Sizing an Image (6 replies)
  172. Example 2d using JEDI (13 replies)
  173. texture has alpha or not ? (2 replies)
  174. Drawing to sprite surfaces (0 replies)
  175. Drawing a TBitmpa onto a Surface (1 replies)
  176. SIGSEGV when running SDL app compiled with FPC (1 replies)
  177. A Cross platform User Preferences unit... (8 replies)
  178. Does your Linux Distro contain libSDL-1.2.so.0? (3 replies)
  179. Official Beta Release of JEDI-SDLv1.0 on SourceForge... (1 replies)
  180. Why won't it do what I want it to? (1 replies)
  181. How it works (4 replies)
  182. Cannot find SMpeg (4 replies)
  183. SDL_gfx 2.0.13 (6 replies)
  184. Jedi-SDL & Lazarus? (6 replies)
  185. Problems setting transparency after SDL_CreateRGBSurfaceFrom (5 replies)
  186. SDL Controls (6 replies)
  187. SDL Tutorials (1 replies)
  188. Latest v1.0 Alpha... (0 replies)
  189. SDL and Delphi (3 replies)
  190. SDL 1.2.6 Is Out Why No Update to JEDI-SDL 0.5? (19 replies)
  191. Sound problems (0 replies)
  192. Getting textual input (1 replies)
  193. Pallet rotating procedure problem (2 replies)
  194. problems with the SDL Demo's (1 replies)
  195. SDL_Mixer (5 replies)
  196. Best Audio/Graphics Formats to use with Linux/Windows? (0 replies)
  197. Siege of Avalon : Open Source (0 replies)
  198. Cross-Platform version of A3D nGine (0 replies)
  199. JEDI-SDL now also compatible with Gnu Pascal & TMT Pasca (0 replies)
  200. How to load a Bitmap from a resource? (2 replies)