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  1. Keyboard Problem (3 replies)
  2. Gettickcount and the rest... (51 replies)
  3. Need help with Omega Engine (0 replies)
  4. xor encode buffer in c (8 replies)
  5. D3DXIntersect and getting face normal (1 replies)
  6. school project problems (19 replies)
  7. [D3D] how to show your own error-dialog (5 replies)
  8. convex hull (or convex-huh?) (6 replies)
  9. TCanvas.Pixels palette entries (2 replies)
  10. 3D Engine Class Design/Structure (9 replies)
  11. Collision handling! (2 replies)
  12. hyperthreading P4 slowdown (14 replies)
  13. Validations (3 replies)
  14. dynamic button trouble (6 replies)
  15. Selecting objects in a 2d game (6 replies)
  16. DXUTgui question (change default texture for controls) (1 replies)
  17. How to start? (4 replies)
  18. Screen Output (7 replies)
  19. Problem with DirectX Common Framework (Clootie) (2 replies)
  20. Mesh collisions (7 replies)
  21. code explorer in Delphi 6 p.e. (2 replies)
  22. problem with DEVICE.PRESENT method in Delhi8 (11 replies)
  23. One of the most famous game Tunneler by Geoffrey Silverton (3 replies)
  24. Need help with breakout collision detection (1 replies)
  25. Online Highscores (6 replies)
  26. problem with my first pascal game (3 replies)
  27. Restoring fullscreen mode (4 replies)
  28. Delphi/Pascal tetris algo or something (10 replies)
  29. IEEE float point formats - are they reliable? (4 replies)
  30. Creating a texture from the front and backbuffer (5 replies)
  31. Any good 3D format? (3 replies)
  32. help me plz i wont to get started in more advanst scripting (1 replies)
  33. Problem with alpha and polygons (10 replies)
  34. Questions about different shader languages (6 replies)
  35. Fastest timer component for Delphi (3 replies)
  36. Project needs help! =) (0 replies)
  37. Console Related development. (4 replies)
  38. An internship in a foreign country (2 replies)
  39. Loading data from XML in FPC (2 replies)
  40. How would you do something like this? (8 replies)
  41. generic tutorial (1 replies)
  42. delphi...need help (1 replies)
  43. Irrlicht Graphic Engine Port to Delphi / Freepascal (1 replies)
  44. Collections vs Lists (0 replies)
  45. extending ttreenode class (0 replies)
  46. Looking for another Delphi developer to join team (0 replies)