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  1. Looking for another Delphi developer to join team
  2. extending ttreenode class
  3. Collections vs Lists
  4. Irrlicht Graphic Engine Port to Delphi / Freepascal
  5. delphi...need help
  6. generic tutorial
  7. How would you do something like this?
  8. Loading data from XML in FPC
  9. An internship in a foreign country
  10. Console Related development.
  11. Project needs help! =)
  12. Fastest timer component for Delphi
  13. Questions about different shader languages
  14. Problem with alpha and polygons
  15. help me plz i wont to get started in more advanst scripting
  16. Any good 3D format?
  17. Creating a texture from the front and backbuffer
  18. IEEE float point formats - are they reliable?
  19. Delphi/Pascal tetris algo or something
  20. Restoring fullscreen mode
  21. problem with my first pascal game
  22. Online Highscores
  23. Need help with breakout collision detection
  24. One of the most famous game Tunneler by Geoffrey Silverton
  25. problem with DEVICE.PRESENT method in Delhi8
  26. code explorer in Delphi 6 p.e.
  27. Mesh collisions
  28. Problem with DirectX Common Framework (Clootie)
  29. Screen Output
  30. How to start?
  31. DXUTgui question (change default texture for controls)
  32. Selecting objects in a 2d game
  33. dynamic button trouble
  34. Validations
  35. hyperthreading P4 slowdown
  36. Collision handling!
  37. 3D Engine Class Design/Structure
  38. TCanvas.Pixels palette entries
  39. convex hull (or convex-huh?)
  40. [D3D] how to show your own error-dialog
  41. school project problems
  42. D3DXIntersect and getting face normal
  43. xor encode buffer in c
  44. Need help with Omega Engine
  45. Gettickcount and the rest...
  46. Keyboard Problem
  47. Exceptions on binary reads
  48. Newton vehicle dynamics
  49. Problems getting a consistant movement rate
  50. Bitmap
  51. Cannot Copy Image from one TImage to another
  52. 3D Architectural Vizulisation..
  53. array type required (Jedi SDL and FPC)
  54. String Manipulation and Networking Questions.
  55. String Grid. Or some form of Data Grid.
  56. Process Management
  57. DateTime Formatting
  58. Server Socket-Client Socket error...have no clue ..help!
  59. Printing Question...
  60. Noob asking a few questions
  61. Need Help...
  62. Need Urgent Help!
  63. Scrolling background with TileStudio and DelphiX
  64. object to xml howto?
  65. TDXPlay Advice
  66. Bitmap Cursor in Win98
  67. Media Player for delphi
  68. OpenGL application icon
  69. Can someone try to build the Lua demos in Linux?
  70. need help on my MMO project!
  71. VFW
  72. Possible bug on Opengl template ?
  73. Help me translate this c code to pascal!
  74. Help making a render target transparent
  75. Effects/buttons...
  76. Need help with indy 10
  77. Error Installing Turbo Delphi/C++
  78. DelphiX question, help needed :-)
  79. List in stead of a 2-D array?
  80. Delphi internal error
  81. plz help me(opengl/fps game)
  82. Help me please :) (starfighter game with Delphi 6 + DelphiX)
  83. Delphi 6, DelphiX Starfighter game
  84. filled concave polygons!
  85. DelphiX Game (Delphi 6) - Intro Screen
  86. String searching
  87. [C related] Structs, records, pointers...
  88. Memory Leak
  89. Windows Api problem
  90. Left side cannot be assigned to!
  91. Undo
  92. opengl with linux (current state)?
  93. drawing sentered text?!
  94. FPC 4 GBA/NDS Testing
  95. SDL Threads
  96. Serious light error on nVidia and AIT??!!!
  97. Delphi components and DelphX
  98. memory question
  99. Problem running Nehe
  100. Simple to use 3D render pascal library
  101. GLScene noob
  102. Getting started with LUA/pas2lua
  103. Problem with Text...
  104. datetostr, sounds simple....
  105. Counting down with delphix's timer..
  106. CPU usage and general
  107. DevPascal Help
  108. PNG in Delphi
  109. TBASSPlayer Component.
  110. How to move a list?
  111. Printing...
  112. Waves
  113. empire pascal game
  114. Instances...
  115. Termination issue
  116. Application/DLL Memory Issues
  117. GetPixel With Windows Libary
  118. converting from c to pascal :-(
  119. Halting a Procedure
  120. OpenGL.pas?
  121. need help with installing FPC
  122. Where do I start?
  123. Shortcuts in FPC
  124. SVGA 16M
  125. Good 2D Pascal (FPC) Engine
  126. Greeting to the community + my problem (PTCPas)
  127. Fps management
  128. S2DL Help {lazarus} [not solved... :@]
  129. Portting A simple A.I. TicTacTo to Pascal
  130. Linking *.lib files
  131. 24h to 12h time and Hidden Window
  132. Searching directories for files
  133. Image not loading correctly on different machines... DelphiX
  134. Exiting Readln Statement...
  135. Car Game Troubles
  136. NEW -- Help Me! Forum Posting Rules -- Read before posting!
  137. use directx in delphi/fpc applications without helper dll?
  138. Program Closes After Procedure is Run [Solved Myself]
  139. Editting Specific Line of File
  140. Executing External Applications using Exec
  141. Shaders: ConstantTable.SetConst dynamicly [SOLVED]
  142. [D3D] non-zero reference count. what's the sollution??
  143. ClrScr Without Flashing
  144. use inherited abstract procedure with typecasting?
  145. Playing Video
  146. Copy & Paste
  147. Problem with Integer vs LongWord in Delphi and FPC
  148. Trying to display a highscore file to the screen.
  149. Pointers to strings
  150. level loading
  151. Counting down with dec()
  152. Working with void/pointer types
  153. BASS, Compile Issues
  154. Spread code over multiple files
  155. The proper use of IF-ELSE (but especially begin-end; etc.)
  156. BASS- High Memory/CPU Load
  157. How to enable DX debug runtimes?
  158. Mouse Units for FPC
  159. C to Pascal conversion hq2x
  160. import/export bitmap in pascal
  161. Mouse Unit - Pausing program until input
  162. Catching an "impossible" stack overflow?
  163. Memory size
  164. Reading Texas Holdem Poker cards
  165. What's a SIGSEGV exception?
  166. Creating 2 LazyOpenGL boxes
  167. Recording what user types, for chat
  168. [SOLVED] 2 procedures callind each other ... HOW ?
  169. Linking problem with C++.
  170. objects that are supposed to stand still are "sticky&am
  171. GLLCLViewer - at GLViewer
  172. Crash before application code is executed
  173. Rendertarget not working in low resolution! [SOLVED]
  174. Problems when switching BP7.0 real mode to protected mode
  175. Basics of TEXTURE MAPPING
  176. Terrain Editing - once again
  177. Dynamic arrays in Dev-Pascal
  178. Problem with transparent tiles
  179. Pascal Script
  180. OpenGL, DirectX, And Library Help
  181. Changing from fullscreen to window and vv
  182. Serious error: taskbar entry not shown!!
  183. Crashing listening thread for TIdTCPClient
  184. Assembly
  185. Compressing/decompressing streams
  186. ending processes
  187. Adding BonusLives...
  188. Trading Card Game Help
  189. Showing message on screen for fixed time period
  190. [FPC] Bug in non-Extended floating types
  191. RAD Delphi 2007 SDL lib problems
  192. Moving a cursor around a sphere
  193. Delphi and C++
  194. strtok in delphi
  195. Pointer to ARRAY in Delphi
  196. strange exe size?
  197. OpenGL Texture Manager
  198. GLScene Topdown example
  199. Wiimote control - write correct data to human input device
  200. Realy weird OpenAL problem
  201. Texture coordinates for a torus
  202. Texture coordinates for a torus
  203. OpenGL Camera Class
  204. Weird Acces violation when closing the application
  205. Webcam support in delphi?
  206. IRC DCC Transfer
  207. Delphi SVN howto setup?
  208. Light map generator
  209. Indy 10 - problem with IdHTTP.Get method
  210. Trouble translating c++ headers
  211. Rage 3D Engine question
  212. Creating a simple calculator with COCO/R and delphi
  213. how to convert this struct to delphi?
  214. how to use .lib file with delphi?
  215. Fade and TRect and windowed mode
  216. I have a problem.
  217. 3D Game with OpenGL
  218. Use OpenGL from TThread with delphi2005?
  219. Glu tesselate a star polygon shape?
  220. Radial patterns in arrays
  221. OpenGL example code wanted - OpenGL with OObased Video/Imag
  222. performace analysis tools?
  223. Problems with records on delphi 7
  224. polygon clipping (csg) 2d
  225. Rendering frustum shape
  226. Very weird lighting problem
  227. basic 3D games question?
  228. Locking a VBO in OpenGL
  229. Lazarus TWinControl TImage
  230. Novice needs help with creating a game using pascal
  231. Problem with texturing - textures are mirrored
  232. Problem getting monitor information
  233. Flickering Textures and Slow.
  234. Procedural road generation ?
  235. Howto write a server that runs on linux with freepascal
  236. public property with rtti in delphi?
  237. random noise in record?
  238. copying into var buffer
  239. function returns an unitialized int64?
  240. how to debug access violation?
  241. classes vs access
  242. recompiling in delphi2005pro
  243. I can compile, but not repeatedly.
  244. Random name generation
  245. Can't find unit libc
  246. SDL - setting opacity
  247. Making a platform game - few questions
  248. Problem creating OpenGL3.0 context
  249. Mesh Matrix wth...
  250. zooming to the mouse