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  1. My DirectInput Engine
  2. Where do I get the files from...??
  3. DirectInput is wierd
  4. Windows 2000 issues...
  5. DirectInputCreate fails
  6. 2 player mouse/trackball game
  7. controllers
  8. force feedback in dxinput :shock:
  9. binding keys, the best way
  10. Latest Delphi for .NET managed DirectX 9 Demos.
  11. DirectInput creating?!
  12. Force feedback
  13. How to create force feedback Effect?
  14. Troubles with reading force effects files in delphi 7
  15. Simple question about DirectInput8?
  16. DIPROP_AUTOCENTER
  17. Problem with SuperBox3 adapter and DXInput/DelphiX
  18. Keyboard pauses when player hits too many keys at once
  19. DELPHIX, DIRECTX AND FORCE FEEDBACK
  20. strange controls behavior
  21. Mouse, stupid mouse!
  22. Problem with inmediate mode for mouse (Clootie's libs)
  23. MadCatz PC Con
  24. Problem with windows hotkeys
  25. Should a forcefeedback effect play on creation?
  26. Force Feedback dll - Struggling a year now.
  27. Wii Remote +Delphi ?
  28. How to "bind keys" from VK keycodes ?
  29. User-Customized Keyboard/Mouse keys
  30. DirectInput reads keyboard even without focus
  31. DirectInput Limiting Movement
  32. Making an input devices manager
  33. Unicode KeyPress and JvInspector
  34. User interface (gameplay?)
  35. Directinput and text input, the best way ?
  36. There is a multiplatform input library other than SDL?
  37. One way to do programmable control inputs in games :)
  38. Keypresses
  39. Sdl/OpenGl Keyboard management
  40. SDL Polling vs ??
  41. X11 KeySyms and KeyCodes
  42. GeNUI-based game projects anyone?
  43. Keyboard & Mouse control
  44. Simple unblocked readkey.
  45. pad?
  46. XInput interface for Delphi