- My DirectInput Engine
- Where do I get the files from...??
- DirectInput is wierd
- Windows 2000 issues...
- DirectInputCreate fails
- 2 player mouse/trackball game
- controllers
- force feedback in dxinput :shock:
- binding keys, the best way
- Latest Delphi for .NET managed DirectX 9 Demos.
- DirectInput creating?!
- Force feedback
- How to create force feedback Effect?
- Troubles with reading force effects files in delphi 7
- Simple question about DirectInput8?
- DIPROP_AUTOCENTER
- Problem with SuperBox3 adapter and DXInput/DelphiX
- Keyboard pauses when player hits too many keys at once
- DELPHIX, DIRECTX AND FORCE FEEDBACK
- strange controls behavior
- Mouse, stupid mouse!
- Problem with inmediate mode for mouse (Clootie's libs)
- MadCatz PC Con
- Problem with windows hotkeys
- Should a forcefeedback effect play on creation?
- Force Feedback dll - Struggling a year now.
- Wii Remote +Delphi ?
- How to "bind keys" from VK keycodes ?
- User-Customized Keyboard/Mouse keys
- DirectInput reads keyboard even without focus
- DirectInput Limiting Movement
- Making an input devices manager
- Unicode KeyPress and JvInspector
- User interface (gameplay?)
- Directinput and text input, the best way ?
- There is a multiplatform input library other than SDL?
- One way to do programmable control inputs in games :)
- Keypresses
- Sdl/OpenGl Keyboard management
- SDL Polling vs ??
- X11 KeySyms and KeyCodes
- GeNUI-based game projects anyone?
- Keyboard & Mouse control
- Simple unblocked readkey.
- pad?
- XInput interface for Delphi