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  1. Who is interested in OUYA? (21 replies)
  2. Lets talk OUYA (62 replies)
  3. So who would make a game for the OUYA? (16 replies)
  4. InterProcess Communications Unit (IPC) (1 replies)
  5. Which gp2x model to buy? (0 replies)
  6. Fpc4Nds on ubuntu 10.10 (10 replies)
  7. FreePascal for GPH Caanoo (9 replies)
  8. FPC 4 Wii (11 replies)
  9. XML files in DS (2 replies)
  10. trying to compile NDS examples (6 replies)
  11. Errors with FPC4NDS (2 replies)
  12. PS3 linking! (4 replies)
  13. Cross-compiling in Free Pascal for the Pandora (3 replies)
  14. FPC4NDS and depending devkitpro versions (6 replies)
  15. Is it possibe to use Lazarus fir NDS development (11 replies)
  16. Best Cart for NDS(lite/i) development? (3 replies)
  17. BeagleBoard (11 replies)
  18. who knows this handheld? (6 replies)
  19. gamepark x2 wiz (18 replies)
  20. New release: FPC 2.2.4a for Gameboy Advance and Nintendo DS (26 replies)
  21. FPC4NDS Development (7 replies)
  22. Developing for IPhones etc? (8 replies)
  23. Low level library for FreePascal and GP2X (13 replies)
  24. GP2x: accessing hw regs from asm (5 replies)
  25. GP2x: Make lean .gpe's from just Pascal+asm, not Delphi? (5 replies)
  26. Pandora (9 replies)
  27. Questions about FPC4NDS (13 replies)
  28. News about FPC4NDS (6 replies)
  29. WiFi for Nintendo DS (3 replies)
  30. LibMikMod for Nintendo DS (5 replies)
  31. Finally some more information on WiiWare! (5 replies)
  32. Pascal GameDevelopment On PS3 (12 replies)
  33. A "monster" c struct to convert (5 replies)
  34. FPC4GP2X status? (80 replies)
  35. Considering GP2X version Crashblock (13 replies)
  36. Freepascal on the Original XBox (24 replies)
  37. GP2X/FPC Issues (31 replies)
  38. [NDS] fpc4nds thumb-mode question (3 replies)
  39. FPC4GBA/FPC4NDS Tutorial list/Help. (2 replies)
  40. [NDS] simple pascal FIFO code for your pleasure. (0 replies)
  41. inline assembler problem (22 replies)
  42. another day, another problem (touchpad). (39 replies)
  43. floating point on nds... (10 replies)
  44. problems compiling ... (ARM) (5 replies)
  45. FPC4NDS: devkitPro's 2D examples (34 replies)
  46. New "Developing on Nintendo" forum on Free Pascal (0 replies)
  47. Object Pascal on Game Consoles (22 replies)
  48. FPC4NDS (Problems when I make the programs to run on NDS) (11 replies)
  49. GP2X development with freepascal and devkitGP2X (1 replies)
  50. fpc4gp2x: GP2X Console Development (24 replies)
  51. GP2X Issues... (68 replies)
  52. SDL Examples for NDS porting (34 replies)
  53. FPC4NDS: first raw demo (68 replies)
  54. FPC 4 GameCube? (25 replies)
  55. Consoles (2 replies)
  56. Gameboy Advance programming (4 replies)