ud
25-04-2004, 09:13 AM
Am developing some game engine using PowerDraw3 pre 3 lib and like it very much.
Lately i have some ideas that may be useful:
-adding support for DXSDK's *.dds texture format (maybe with TAGFImages?)
-adding some mechanizm for using (and rendering) Meshes (and DXSDK's *.x format) with PDraw
So the question is - may we wait for these features to be included in future, or
it is better to do the work myself?
PS sorry for my terrible english :)
Lately i have some ideas that may be useful:
-adding support for DXSDK's *.dds texture format (maybe with TAGFImages?)
-adding some mechanizm for using (and rendering) Meshes (and DXSDK's *.x format) with PDraw
So the question is - may we wait for these features to be included in future, or
it is better to do the work myself?
PS sorry for my terrible english :)