Snape
17-11-2002, 09:54 AM
Hello everybody,
I'm currently trying to implement projective texturing to my engine. I've found some pretty cool documents on Nvidia's Developer Site, but: they are mostly for OpenGL (and which are for DirectX I don't understand). So does anyone know a tutorial (or a simple document) where this effect is explained (or does anyone have some sourcecode? :) ).
big thanks,
Snape
I'm currently trying to implement projective texturing to my engine. I've found some pretty cool documents on Nvidia's Developer Site, but: they are mostly for OpenGL (and which are for DirectX I don't understand). So does anyone know a tutorial (or a simple document) where this effect is explained (or does anyone have some sourcecode? :) ).
big thanks,
Snape