nuhusky
20-10-2004, 10:19 PM
I have contacted a number of game devlopers and have offered them this partnership. I would like to propose a partnership of sorts with anyone else who is interest. Treasure Hunt is a patented location based pervasive game for GPS enabled handheld devices. To be specific our main target is cell/mobile phones with the intention of future expansion to other devices. Treasure Hunt is unlike anything out there; our game incorporates a video based clue hunt, with a virtual mech battle game (see botfighters). I can go into greater detail but suffice it to say there are two purposes for a person to play our game. 1) Pure entertainment value. 2) The winner of our game gets a cash prize starting at $100 US, odds are the prize money will start at $500.
I would recommend that you visit our site however it is in disarray at the moment as we are still developing our game in conjunction with our website. Everything should be up and ready to go in a few months. In fact I found out today my graphics people expect the site to be 90% completed in a few weeks. What I would like to propose is that you utilize our website to sell your game(s).
The critical factor as far as you would be concerned would be website traffic. In the US alone there are over 90 million cell phone users. If we were to have just 1% of the entire US cell phone population playing our game that equates 900,000 users. Just to give you an example of how successful the cell phone market can be, a very basic cell phone bowling game sold 500,000 copies last year. That game probably cost less than $30,000 to develop. We have invested many times that.
Naturally we will target more than just the US market; our goal is to get this game to all major cell phone markets world wide. From there we intend to port this game to other systems
We intend to make our website a one stop shop for gamers; with the anticipation of heavy traffic the sale of video games in other formats just makes sense. One of the reasons why we are so confident in having large numbers visit our site is that we have created our game in such a manner that the game play almost requires a player to utilize our site.
In exchange for our advertising/selling your game(s) we in turn would want to see a percentage of all sales that come from our site. This is negotiable but we would need some form of incentive. I need to note that selling your game(s) through our site will not limit you any any way to sell your games through other sites or by other means.
If you are interested in my proposition please do not hesitate to contact me. I will be more than happy to answer any questions you may have about our game and this idea.
Robert Sprogis
CEO Treasure Hunt
info@playtreasurehunt.com
www.playtreasurehunt.com
I would recommend that you visit our site however it is in disarray at the moment as we are still developing our game in conjunction with our website. Everything should be up and ready to go in a few months. In fact I found out today my graphics people expect the site to be 90% completed in a few weeks. What I would like to propose is that you utilize our website to sell your game(s).
The critical factor as far as you would be concerned would be website traffic. In the US alone there are over 90 million cell phone users. If we were to have just 1% of the entire US cell phone population playing our game that equates 900,000 users. Just to give you an example of how successful the cell phone market can be, a very basic cell phone bowling game sold 500,000 copies last year. That game probably cost less than $30,000 to develop. We have invested many times that.
Naturally we will target more than just the US market; our goal is to get this game to all major cell phone markets world wide. From there we intend to port this game to other systems
We intend to make our website a one stop shop for gamers; with the anticipation of heavy traffic the sale of video games in other formats just makes sense. One of the reasons why we are so confident in having large numbers visit our site is that we have created our game in such a manner that the game play almost requires a player to utilize our site.
In exchange for our advertising/selling your game(s) we in turn would want to see a percentage of all sales that come from our site. This is negotiable but we would need some form of incentive. I need to note that selling your game(s) through our site will not limit you any any way to sell your games through other sites or by other means.
If you are interested in my proposition please do not hesitate to contact me. I will be more than happy to answer any questions you may have about our game and this idea.
Robert Sprogis
CEO Treasure Hunt
info@playtreasurehunt.com
www.playtreasurehunt.com