View Full Version : GLScene Lazarus Branch

23-01-2005, 04:16 PM
Stuart Gooding ('sgooding at tpg.com.au.saynotospam') recently announced that work is progressing nicely on the GLScene Lazarus Branch...

I've created the 'GLScene_Lazarus' branch and committed the files required to get GLScene working in Lazarus on a Win32 system. I haven't added the Linux stuff as I couldn't test it and wasn't sure of where it is up to. To access the Lazarus files you'll probably want to 'Check Out' a new Source folder using the 'GLScene_Lazarus' branch in the Revision tab (if you are using TortoiseCVS). The package can be found in the Lazarus module in the HEAD branch.

Get more GLScene ('http://www.glscene.org/') info.