View Full Version : Tile Studio 2.51

02-02-2005, 04:00 AM
Tile Studio is a complete development utility for graphics of tile-based games. It contains a bitmap editor for creating tiles and sprites along with a map editor for designing level maps. The author of this great tool is Mike Wiering who originally intended it to be used with a game library for a language called 'Clean'. It was created using Delphi!

"Tile Studio can be used together with ANY programming language, since the output is completely programmable! You can program Tile Studio to output your maps, animation sequences, bitmaps, palettes, etc. in any format and include the output directly into your source code!"

Lots of examples using Delphi and DelphiX, GCC and SDL(easily converted for FPC or Delphi I'd imagine), Delphi and OpenGL, plus a bunch of others for other compilers, including good old Turbo Pascal. ;)

Get Tile Studio at tilestudio.sourceforge.net ('http://tilestudio.sourceforge.net/')


<a href='http://tilestudio.sourceforge.net/ts-tile.png' target='_blank'http://tilestudio.sourceforge.net/ts-tile.png</a> http://tilestudio.sourceforge.net/ts-map.png ('http://tilestudio.sourceforge.net/ts-map.png')</center>