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View Full Version : Orginal Doom Ported to Delphi...



savage
07-02-2005, 05:10 PM
Jimmy Valavanis ('email@withheld.com') just posted this to our forums...
<center>http://www.geocities.com/jimmyvalavanis/applications/delphidoom.jpg</center>
<blockquote>

I 've never believed that converting the original Doom C source code to Delphi could be possible until now. I started Doom to Delphi Total Convertion about six weeks ago and totay is the first day that I release the Delphi Doom source code!

Pick it up here: http://www.geocities.com/jimmyvalavanis/applications/delphidoom.html ('http://www.geocities.com/jimmyvalavanis/applications/delphidoom.html')

It 's a very early version of the project, music and networking not implement yet, but the source code compiles and runs!!

Code contributions from Delphi experts is welcome!!

</blockquote>
Please post replies to his actual forum thread ('http://www.pgd.netstarweb.com/viewtopic.php?t=1937').

Incubii
07-02-2005, 06:57 PM
Sweet. Now someone can write up some articles based on this port, like me with Quake II :P

Robert Kosek
07-02-2005, 07:58 PM
Do you need the full game to run it? Because don't own it. I'll have a peek at the source though.

Incubii
07-02-2005, 08:35 PM
id say you would only need the demo WAD file to run it

savage
07-02-2005, 09:00 PM
You can download the original shareware game from http://www.pcgameworld.com/details.php/id/48, which should be enough to get the files required to play this port.