View Full Version : NecroSPACE 2

17-02-2005, 01:36 PM
Hi there,

Upcomming NecroSPACE 2 patch to version 1.1
(NecroSPACE 1.0 can be found at www.NecroSOFT.nl)

Fixed> Enemy spawn delay on nuke explosion
Fixed> Smaller map bounds to keep better track of your ship
Fixed> Survival score display at end of game
Fixed> missing astroids texture on star map
Fixed> Some network bugs

Changed> More chance that a powerup will spawn
Changed> Astroids spawn faster in Survival mode

Added> Camere shake on nuke explosion
Added> Chain reaction on mine explosion with other enemies
Added> Rocket blast radius. This makes the rocket more powerfull
Added> Eye-candy on shield pickup
Added> 2 second invulnerable on health pickup
Added> New powerup: bullet time
Added> Background cycling after every 3 waves
Added> Ingame options menu

Patch is almost done...

Added image:

17-02-2005, 02:06 PM
Good stuff. Can't wait.

17-02-2005, 04:34 PM
I have released a patch to upgrade NecroSPACE 2 v1.0 to version 1.1.

You can download it here http://www.necrosoft.nl/download.php?view.2

(Patch fixes etc: see first post)

17-02-2005, 06:13 PM
I really like the screen transitions after 3 waves... good way of doing it too

Robert Kosek
17-02-2005, 07:26 PM
Good job.

One bug though, you need to deactivate the "bullet time" before the 3 section transition. If I have the "bullet time" active while going to the next stage the transition almost comes to a standstill when the "entering new area" pops up.