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View Full Version : NecroSPACE 2: Patch 1.1 released



NecroDOME
21-02-2005, 02:14 PM
Game URL
http://www.necrosoft.nl

Patch URL
http://www.necrosoft.nl/download.php?view.2

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How to install:

1. Download this patch
2. Open patch and select your directory where you have installed NecroSPACE 2
3. Install!
4. Play the game!

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Patch includes:

Fixed> Enemy spawn delay on nuke explosion
Fixed> Smaller map bounds to keep better track of your ship
Fixed> Survival score display at end of game
Fixed> missing astroids texture on star map
Fixed> Some network bugs

Changed> More chance that a powerup will spawn
Changed> Astroids spawn faster in Survival mode

Added> Camere shake on nuke explosion
Added> Chain reaction on mine explosion with other enemies
Added> Rocket blast radius. This makes the rocket more powerfull
Added> Eye-candy on shield pickup
Added> 2 second invulnerable on health pickup
Added> New powerup: bullet time
Added> Background cycling after every 3 waves
Added> Ingame options menu

Robert Kosek
21-02-2005, 02:51 PM
Small issue, when you change background with the "Bullet Time" effect running ... it kinda screws the effect off. I think bullet time doesn't stop at the end of a stage.

NecroDOME
21-02-2005, 03:50 PM
True

NecroDOME
23-03-2005, 03:35 PM
Thnxz for putting NecroSPACE 2 on the frontpage :)

The patch itself still has some bugs left, but i currently have not much time to fix them cause Ii'm working on a new 3D engine (DirectX 9).

features so far:
- Static objects
- Dynamic object
- Newton physics
- Scripting engine

- almost finished: mutitexturing
- almost finished: Particle engine

todo:

- ...many things...
- model animation
- making a game :P