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View Full Version : Converting a 3ds loader from dx9 to dx8



Firlefanz
03-03-2005, 09:50 AM
Hello,

I found a 3ds loader on Martin's side (minfos.de).

It was meant for DX9, and I tried to convert it to dx8, because I am using Omega Headers based on Clooties DX8 headers.

I can compile it now, but my 3ds object looks somehow strange, it is flat and somehow stretched. Perhaps anybody can look into it and tell me what's wrong and then we'll have a 3ds loader for Omega :D

Here is the zip with both original and my version exe and source, sample included:

http://www.ericbehme.de/download/3ds.zip

Firle