View Full Version : SULACO's Translated Bump Mapping Updated

08-03-2005, 05:57 AM
SULACO has updated a bug-fixed version of their Delphi-translated version of SA,ren Dreijer's (aka Halloko) Bump Mapping Demo.

Fixes include:
<ul> Light is now being calculated correctly, and normalized Code now handles triangles also[/list]

SULACO is a huge source of information and practical tutorials on OpenGL under Delphi, to visit go to www.sulaco.co.za ('http://www.sulaco.co.za/').