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View Full Version : How to Give Your Game Idea Legs



savage
23-05-2005, 03:47 PM
Gamasutra has an excellent article entitled : How to Give Your Game Idea Legs (' http://www.gamasutra.com/features/20050519/diamante_01.shtml'), which is basically a gathering of thought as supplied by a working panel from E3, on how to pitch your game idea to publishers...

<blockquote>
On the workshop panel were: Lee Jacobsen, Vice President of Business Development - Midway Games; Jeremy Gaffney, Vice President of Product Development ?¢_" NCsoft; Dan Kitchen, Vice President, Product Development - Majesco Entertainment; Randy Pitchford, President - Gearbox Software; and Timothy Campbell, Director of Business Development ?¢_" THQ. Moderating the panel was Trent Ward, a former veteran video game journalist now working as Creative Director for Backbone Entertainment's Vancouver studio.
</blockquote>

It is well worth reading (' http://www.gamasutra.com/features/20050519/diamante_01.shtml').