lief
03-06-2005, 01:13 AM
Hi,
This is an older game I was working on. Thinking about pulling it out of the woodwork and finishing it (more levels, options screen, credits screen, various other things).
download:
http://turbo.gamedev.net/spider_a01.zip
screenshots:
http://www.geocities.com/liefmichael/screen1.jpg http://www.geocities.com/liefmichael/screen2.jpg
http://www.geocities.com/liefmichael/screen3.jpg http://www.geocities.com/liefmichael/screen4.jpg
http://www.geocities.com/liefmichael/screen5.jpg
its all 2d using powerdraw and delphi 4. cool environmental particle effects, los, realtime lighting and some other stuff (its a while ago now).
it has a bug in it which will crash the game occassionally on changing levels. no idea... i think its a dynamic array list index problem somewhere.
music is tribute to the old metal gear solid games...
what do you think?
This is an older game I was working on. Thinking about pulling it out of the woodwork and finishing it (more levels, options screen, credits screen, various other things).
download:
http://turbo.gamedev.net/spider_a01.zip
screenshots:
http://www.geocities.com/liefmichael/screen1.jpg http://www.geocities.com/liefmichael/screen2.jpg
http://www.geocities.com/liefmichael/screen3.jpg http://www.geocities.com/liefmichael/screen4.jpg
http://www.geocities.com/liefmichael/screen5.jpg
its all 2d using powerdraw and delphi 4. cool environmental particle effects, los, realtime lighting and some other stuff (its a while ago now).
it has a bug in it which will crash the game occassionally on changing levels. no idea... i think its a dynamic array list index problem somewhere.
music is tribute to the old metal gear solid games...
what do you think?