WILL
16-07-2005, 10:09 AM
Alexey Barkovoy has released an update of his nVidia Cg Toolkit for Delphi and C++Builder.
Improvements in 1.4:
<ul> Significantly improved code generation in most of the profiles Complete rewrite of CgFX. CgFX now works on all platforms, and works on non-NVIDIA OpenGL drivers. Substantial documentation for CgFX will be coming in a subsequent build of Cg 1.4 CgFX now supports unsized arrays and Interfaces Substantially faster at compiling many long shaders, especially those that make heavy use of Cg's "Interfaces" feature The Cg Runtime is now substantially faster in many cases Cg 1.4 now ships with native implementations for Win32, Win64, Linux (32-bit and 64-bit), and MacOS 10.3 (Panther) and 10.4 (Tiger)[/list]
Get the latest nVidia Cg Toolkit for Delphi and C++ Builder at www.clootie.ru ('http://www.clootie.ru/Projects/nvidia_cg.html')!
Improvements in 1.4:
<ul> Significantly improved code generation in most of the profiles Complete rewrite of CgFX. CgFX now works on all platforms, and works on non-NVIDIA OpenGL drivers. Substantial documentation for CgFX will be coming in a subsequent build of Cg 1.4 CgFX now supports unsized arrays and Interfaces Substantially faster at compiling many long shaders, especially those that make heavy use of Cg's "Interfaces" feature The Cg Runtime is now substantially faster in many cases Cg 1.4 now ships with native implementations for Win32, Win64, Linux (32-bit and 64-bit), and MacOS 10.3 (Panther) and 10.4 (Tiger)[/list]
Get the latest nVidia Cg Toolkit for Delphi and C++ Builder at www.clootie.ru ('http://www.clootie.ru/Projects/nvidia_cg.html')!