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View Full Version : springs modeller



lief
28-07-2005, 11:59 PM
http://img239.imageshack.us/img239/203/sbmscreen017kh.th.jpg (http://img239.imageshack.us/my.php?image=sbmscreen017kh.jpg)

http://www.geocities.com/liefmichael/index.html

once again i post another project. this time more complete than usual...
let me know if any problems. it is a sodaplay-like springs modeller. Don't have fixed point masses implemented, nor bar springs.

pale imitation of the real thing www.sodaplay.com, but at least its delphi!

its actually a base for some other stuff i need to do.

lief
29-07-2005, 06:56 AM
'g' toggles gravity btw

Traveler
29-07-2005, 07:21 AM
The screenshot sure looks impressive! Unfortunately I wasn't able to run the program as it threw an exception at start up. :(

Paulius
29-07-2005, 07:53 AM
Weird and interesting. Nice to see people working on not so ordinary stuff. I can?¢_Tt imagine what it?¢_Ts a base for.

Sly
29-07-2005, 11:38 AM
Very cool. I remember seeing the spring stuff when it was introduced in GameVision, but I never really had a play with it. It reminded me of Bridge Builder by Chronic Logic ( http://www.chroniclogic.com ).

lief
30-07-2005, 12:05 AM
ever play neverwinter nights?... (this is the biggest example i can think of)
remember the dangly-mesh clothes and flags?

this sort of spring stuff i used for that, as well as general physics (suspension in cars etc)