Bart
09-08-2005, 12:16 PM
Hi,
I have a question about the trees in http://www.gtatools.com/tss/ (mentioned in "Your projects"). The leafs are transparent textures without having Z-buffer problems. I don't think the leafs are sorted from back to front as some leafs intersect. Wich techniques are used for the trees?
I have a question about the trees in http://www.gtatools.com/tss/ (mentioned in "Your projects"). The leafs are transparent textures without having Z-buffer problems. I don't think the leafs are sorted from back to front as some leafs intersect. Wich techniques are used for the trees?