alexione
31-10-2005, 04:46 PM
Hi, everyone!
Are IEEE float point formats reliable for calculations? What I mean here is: do they guarantee that same calculations on two different computers will give exactly same result?
The problem I have is synchronization of collision detection results on two clients in the game. Do I need to synchronize them at all if I use standard FreePascal real types?
Thanks in advance... :)
Are IEEE float point formats reliable for calculations? What I mean here is: do they guarantee that same calculations on two different computers will give exactly same result?
The problem I have is synchronization of collision detection results on two clients in the game. Do I need to synchronize them at all if I use standard FreePascal real types?
Thanks in advance... :)